To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??{^n]^nf??{^n]^n^}Y??{^n]^nf??{^n]^n^}bE 0011111100111111011110110101111001101110010111010101111001101110011001100011111100111111011110110101111001101110010111010101111001101110010111100111110101011001001111110011111101111011010111100110111001011101010111100110111001100110001111110011111101111011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d593f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d6245
SJIS-WIN 螻肱{^n]^nf螻肱{^n]^n^}Y螻肱{^n]^nf螻肱{^n]^n^}bE 11100101101100011000110101101110011110110101111001101110010111010101111001101110011001101110010110110001100011010110111001111011010111100110111001011101010111100110111001011110011111010101100111100101101100011000110101101110011110110101111001101110010111010101111001101110011001101110010110110001100011010110111001111011010111100110111001011101010111100110111001011110011111010110001001000101 e5b18d6e7b5e6e5d5e6e66e5b18d6e7b5e6e5d5e6e5e7d59e5b18d6e7b5e6e5d5e6e66e5b18d6e7b5e6e5d5e6e5e7d6245
EUC-JP 螻肱{^n]^nf螻肱{^n]^n^}Y螻肱{^n]^nf螻肱{^n]^n^}bE 11101010101100111011100111001111011110110101111001101110010111010101111001101110011001101110101010110011101110011100111101111011010111100110111001011101010111100110111001011110011111010101100111101010101100111011100111001111011110110101111001101110010111010101111001101110011001101110101010110011101110011100111101111011010111100110111001011101010111100110111001011110011111010110001001000101 eab3b9cf7b5e6e5d5e6e66eab3b9cf7b5e6e5d5e6e5e7d59eab3b9cf7b5e6e5d5e6e66eab3b9cf7b5e6e5d5e6e5e7d6245
UTF-8 螻肱{^n]^nf螻肱{^n]^n^}Y螻肱{^n]^nf螻肱{^n]^n^}bE 111010001001111010111011111010001000001010110001011110110101111001101110010111010101111001101110011001101110100010011110101110111110100010000010101100010111101101011110011011100101110101011110011011100101111001111101010110011110100010011110101110111110100010000010101100010111101101011110011011100101110101011110011011100110011011101000100111101011101111101000100000101011000101111011010111100110111001011101010111100110111001011110011111010110001001000101 e89ebbe882b17b5e6e5d5e6e66e89ebbe882b17b5e6e5d5e6e5e7d59e89ebbe882b17b5e6e5d5e6e66e89ebbe882b17b5e6e5d5e6e5e7d6245
UHC ?肱{^n]^nf?肱{^n]^n^}Y?肱{^n]^nf?肱{^n]^n^}bE 001111111100111011011101011110110101111001101110010111010101111001101110011001100011111111001110110111010111101101011110011011100101110101011110011011100101111001111101010110010011111111001110110111010111101101011110011011100101110101011110011011100110011000111111110011101101110101111011010111100110111001011101010111100110111001011110011111010110001001000101 3fcedd7b5e6e5d5e6e663fcedd7b5e6e5d5e6e5e7d593fcedd7b5e6e5d5e6e663fcedd7b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)