To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??{G??{Sf??{G??{S^}Y??{G??{Sf??{G??{S^}bE 0011111100111111011110110100011100111111001111110111101101010011011001100011111100111111011110110100011100111111001111110111101101010011010111100111110101011001001111110011111101111011010001110011111100111111011110110101001101100110001111110011111101111011010001110011111100111111011110110101001101011110011111010110001001000101 3f3f7b473f3f7b53663f3f7b473f3f7b535e7d593f3f7b473f3f7b53663f3f7b473f3f7b535e7d6245
SJIS-WIN 螳ケ{G螳ケ{Sf螳ケ{G螳ケ{S^}Y螳ケ{G螳ケ{Sf螳ケ{G螳ケ{S^}bE 11100101101011101011100101111011010001111110010110101110101110010111101101010011011001101110010110101110101110010111101101000111111001011010111010111001011110110101001101011110011111010101100111100101101011101011100101111011010001111110010110101110101110010111101101010011011001101110010110101110101110010111101101000111111001011010111010111001011110110101001101011110011111010110001001000101 e5aeb97b47e5aeb97b5366e5aeb97b47e5aeb97b535e7d59e5aeb97b47e5aeb97b5366e5aeb97b47e5aeb97b535e7d6245
EUC-JP 螳ケ{G螳ケ{Sf螳ケ{G螳ケ{S^}Y螳ケ{G螳ケ{Sf螳ケ{G螳ケ{S^}bE 111010101011000010001110101110010111101101000111111010101011000010001110101110010111101101010011011001101110101010110000100011101011100101111011010001111110101010110000100011101011100101111011010100110101111001111101010110011110101010110000100011101011100101111011010001111110101010110000100011101011100101111011010100110110011011101010101100001000111010111001011110110100011111101010101100001000111010111001011110110101001101011110011111010110001001000101 eab08eb97b47eab08eb97b5366eab08eb97b47eab08eb97b535e7d59eab08eb97b47eab08eb97b5366eab08eb97b47eab08eb97b535e7d6245
UTF-8 螳ケ{G螳ケ{Sf螳ケ{G螳ケ{S^}Y螳ケ{G螳ケ{Sf螳ケ{G螳ケ{S^}bE 11101000100111101011001111101111101111011011100101111011010001111110100010011110101100111110111110111101101110010111101101010011011001101110100010011110101100111110111110111101101110010111101101000111111010001001111010110011111011111011110110111001011110110101001101011110011111010101100111101000100111101011001111101111101111011011100101111011010001111110100010011110101100111110111110111101101110010111101101010011011001101110100010011110101100111110111110111101101110010111101101000111111010001001111010110011111011111011110110111001011110110101001101011110011111010110001001000101 e89eb3efbdb97b47e89eb3efbdb97b5366e89eb3efbdb97b47e89eb3efbdb97b535e7d59e89eb3efbdb97b47e89eb3efbdb97b5366e89eb3efbdb97b47e89eb3efbdb97b535e7d6245
UHC 螳?{G螳?{Sf螳?{G螳?{S^}Y螳?{G螳?{Sf螳?{G螳?{S^}bE 11010011110110010011111101111011010001111101001111011001001111110111101101010011011001101101001111011001001111110111101101000111110100111101100100111111011110110101001101011110011111010101100111010011110110010011111101111011010001111101001111011001001111110111101101010011011001101101001111011001001111110111101101000111110100111101100100111111011110110101001101011110011111010110001001000101 d3d93f7b47d3d93f7b5366d3d93f7b47d3d93f7b535e7d59d3d93f7b47d3d93f7b5366d3d93f7b47d3d93f7b535e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)