To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 螳り擬^{\nf螳り擬^{\n^}Y螳り擬^{\nf螳り擬^{\n^}bE 11100101101011101000001011101000100010110101101101011110011110110101110001101110011001101110010110101110100000101110100010001011010110110101111001111011010111000110111001011110011111010101100111100101101011101000001011101000100010110101101101011110011110110101110001101110011001101110010110101110100000101110100010001011010110110101111001111011010111000110111001011110011111010110001001000101 e5ae82e88b5b5e7b5c6e66e5ae82e88b5b5e7b5c6e5e7d59e5ae82e88b5b5e7b5c6e66e5ae82e88b5b5e7b5c6e5e7d6245
EUC-JP 螳り擬^{\nf螳り擬^{\n^}Y螳り擬^{\nf螳り擬^{\n^}bE 11101010101100001010010011101010101101011011110001011110011110110101110001101110011001101110101010110000101001001110101010110101101111000101111001111011010111000110111001011110011111010101100111101010101100001010010011101010101101011011110001011110011110110101110001101110011001101110101010110000101001001110101010110101101111000101111001111011010111000110111001011110011111010110001001000101 eab0a4eab5bc5e7b5c6e66eab0a4eab5bc5e7b5c6e5e7d59eab0a4eab5bc5e7b5c6e66eab0a4eab5bc5e7b5c6e5e7d6245
UTF-8 螳り擬^{\nf螳り擬^{\n^}Y螳り擬^{\nf螳り擬^{\n^}bE 11101000100111101011001111100011100000101000101011100110100100111010110001011110011110110101110001101110011001101110100010011110101100111110001110000010100010101110011010010011101011000101111001111011010111000110111001011110011111010101100111101000100111101011001111100011100000101000101011100110100100111010110001011110011110110101110001101110011001101110100010011110101100111110001110000010100010101110011010010011101011000101111001111011010111000110111001011110011111010110001001000101 e89eb3e3828ae693ac5e7b5c6e66e89eb3e3828ae693ac5e7b5c6e5e7d59e89eb3e3828ae693ac5e7b5c6e66e89eb3e3828ae693ac5e7b5c6e5e7d6245
UHC 螳り擬^{\nf螳り擬^{\n^}Y螳り擬^{\nf螳り擬^{\n^}bE 11010011110110011010101011101010111010111111010001011110011110110101110001101110011001101101001111011001101010101110101011101011111101000101111001111011010111000110111001011110011111010101100111010011110110011010101011101010111010111111010001011110011110110101110001101110011001101101001111011001101010101110101011101011111101000101111001111011010111000110111001011110011111010110001001000101 d3d9aaeaebf45e7b5c6e66d3d9aaeaebf45e7b5c6e5e7d59d3d9aaeaebf45e7b5c6e66d3d9aaeaebf45e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)