To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 蝪梧厩^{\nf蝪梧厩^{\n^}Y蝪梧厩^{\nf蝪梧厩^{\n^}bE 11100101101000011000110011100110100010010101100001011110011110110101110001101110011001101110010110100001100011001110011010001001010110000101111001111011010111000110111001011110011111010101100111100101101000011000110011100110100010010101100001011110011110110101110001101110011001101110010110100001100011001110011010001001010110000101111001111011010111000110111001011110011111010110001001000101 e5a18ce689585e7b5c6e66e5a18ce689585e7b5c6e5e7d59e5a18ce689585e7b5c6e66e5a18ce689585e7b5c6e5e7d6245
EUC-JP 蝪梧厩^{\nf蝪梧厩^{\n^}Y蝪梧厩^{\nf蝪梧厩^{\n^}bE 11101010101000111011100011101000101100011011100101011110011110110101110001101110011001101110101010100011101110001110100010110001101110010101111001111011010111000110111001011110011111010101100111101010101000111011100011101000101100011011100101011110011110110101110001101110011001101110101010100011101110001110100010110001101110010101111001111011010111000110111001011110011111010110001001000101 eaa3b8e8b1b95e7b5c6e66eaa3b8e8b1b95e7b5c6e5e7d59eaa3b8e8b1b95e7b5c6e66eaa3b8e8b1b95e7b5c6e5e7d6245
UTF-8 蝪梧厩^{\nf蝪梧厩^{\n^}Y蝪梧厩^{\nf蝪梧厩^{\n^}bE 11101000100111011010101011100110101000101010011111100101100011101010100101011110011110110101110001101110011001101110100010011101101010101110011010100010101001111110010110001110101010010101111001111011010111000110111001011110011111010101100111101000100111011010101011100110101000101010011111100101100011101010100101011110011110110101110001101110011001101110100010011101101010101110011010100010101001111110010110001110101010010101111001111011010111000110111001011110011111010110001001000101 e89daae6a2a7e58ea95e7b5c6e66e89daae6a2a7e58ea95e7b5c6e5e7d59e89daae6a2a7e58ea95e7b5c6e66e89daae6a2a7e58ea95e7b5c6e5e7d6245
UHC ?梧?^{\nf?梧?^{\n^}Y?梧?^{\nf?梧?^{\n^}bE 0011111111100111111111000011111101011110011110110101110001101110011001100011111111100111111111000011111101011110011110110101110001101110010111100111110101011001001111111110011111111100001111110101111001111011010111000110111001100110001111111110011111111100001111110101111001111011010111000110111001011110011111010110001001000101 3fe7fc3f5e7b5c6e663fe7fc3f5e7b5c6e5e7d593fe7fc3f5e7b5c6e663fe7fc3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)