To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 蝣伎シ与{\nf蝣伎シ与{\n^}Y蝣伎シ与{\nf蝣伎シ与{\n^}bE 11100101101000001000101011101010101111001001011101011110011110110101110001101110011001101110010110100000100010101110101010111100100101110101111001111011010111000110111001011110011111010101100111100101101000001000101011101010101111001001011101011110011110110101110001101110011001101110010110100000100010101110101010111100100101110101111001111011010111000110111001011110011111010110001001000101 e5a08aeabc975e7b5c6e66e5a08aeabc975e7b5c6e5e7d59e5a08aeabc975e7b5c6e66e5a08aeabc975e7b5c6e5e7d6245
EUC-JP 蝣伎シ与{\nf蝣伎シ与{\n^}Y蝣伎シ与{\nf蝣伎シ与{\n^}bE 1110101010100010101101001110110010001110101111001100110110111111011110110101110001101110011001101110101010100010101101001110110010001110101111001100110110111111011110110101110001101110010111100111110101011001111010101010001010110100111011001000111010111100110011011011111101111011010111000110111001100110111010101010001010110100111011001000111010111100110011011011111101111011010111000110111001011110011111010110001001000101 eaa2b4ec8ebccdbf7b5c6e66eaa2b4ec8ebccdbf7b5c6e5e7d59eaa2b4ec8ebccdbf7b5c6e66eaa2b4ec8ebccdbf7b5c6e5e7d6245
UTF-8 蝣伎シ与{\nf蝣伎シ与{\n^}Y蝣伎シ与{\nf蝣伎シ与{\n^}bE 111010001001110110100011111001001011110010001110111011111011110110111100111001001011100010001110011110110101110001101110011001101110100010011101101000111110010010111100100011101110111110111101101111001110010010111000100011100111101101011100011011100101111001111101010110011110100010011101101000111110010010111100100011101110111110111101101111001110010010111000100011100111101101011100011011100110011011101000100111011010001111100100101111001000111011101111101111011011110011100100101110001000111001111011010111000110111001011110011111010110001001000101 e89da3e4bc8eefbdbce4b88e7b5c6e66e89da3e4bc8eefbdbce4b88e7b5c6e5e7d59e89da3e4bc8eefbdbce4b88e7b5c6e66e89da3e4bc8eefbdbce4b88e7b5c6e5e7d6245
UHC ?伎??{\nf?伎??{\n^}Y?伎??{\nf?伎??{\n^}bE 0011111111010000111010110011111100111111011110110101110001101110011001100011111111010000111010110011111100111111011110110101110001101110010111100111110101011001001111111101000011101011001111110011111101111011010111000110111001100110001111111101000011101011001111110011111101111011010111000110111001011110011111010110001001000101 3fd0eb3f3f7b5c6e663fd0eb3f3f7b5c6e5e7d593fd0eb3f3f7b5c6e663fd0eb3f3f7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)