To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??????nf??????n^}Y??????nf??????n^}bE 00111111001111110011111100111111001111110011111101101110011001100011111100111111001111110011111100111111001111110110111001011110011111010101100100111111001111110011111100111111001111110011111101101110011001100011111100111111001111110011111100111111001111110110111001011110011111010110001001000101 3f3f3f3f3f3f6e663f3f3f3f3f3f6e5e7d593f3f3f3f3f3f6e663f3f3f3f3f3f6e5e7d6245
SJIS-WIN 蝠シ繞ケ蜩・nf蝠シ繞ケ蜩・n^}Y蝠シ繞ケ蜩・nf蝠シ繞ケ蜩・n^}bE 11100101100101011011110011100011100001011011100111100101100100111010010101101110011001101110010110010101101111001110001110000101101110011110010110010011101001010110111001011110011111010101100111100101100101011011110011100011100001011011100111100101100100111010010101101110011001101110010110010101101111001110001110000101101110011110010110010011101001010110111001011110011111010110001001000101 e595bce385b9e593a56e66e595bce385b9e593a56e5e7d59e595bce385b9e593a56e66e595bce385b9e593a56e5e7d6245
EUC-JP 蝠シ繞ケ蜩・nf蝠シ繞ケ蜩・n^}Y蝠シ繞ケ蜩・nf蝠シ繞ケ蜩・n^}bE 11101001111101011000111010111100111001011110010110001110101110011110100111110011100011101010010101101110011001101110100111110101100011101011110011100101111001011000111010111001111010011111001110001110101001010110111001011110011111010101100111101001111101011000111010111100111001011110010110001110101110011110100111110011100011101010010101101110011001101110100111110101100011101011110011100101111001011000111010111001111010011111001110001110101001010110111001011110011111010110001001000101 e9f58ebce5e58eb9e9f38ea56e66e9f58ebce5e58eb9e9f38ea56e5e7d59e9f58ebce5e58eb9e9f38ea56e66e9f58ebce5e58eb9e9f38ea56e5e7d6245
UTF-8 蝠シ繞ケ蜩・nf蝠シ繞ケ蜩・n^}Y蝠シ繞ケ蜩・nf蝠シ繞ケ蜩・n^}bE 11101000100111011010000011101111101111011011110011100111101110011001111011101111101111011011100111101000100111001010100111101111101111011010010101101110011001101110100010011101101000001110111110111101101111001110011110111001100111101110111110111101101110011110100010011100101010011110111110111101101001010110111001011110011111010101100111101000100111011010000011101111101111011011110011100111101110011001111011101111101111011011100111101000100111001010100111101111101111011010010101101110011001101110100010011101101000001110111110111101101111001110011110111001100111101110111110111101101110011110100010011100101010011110111110111101101001010110111001011110011111010110001001000101 e89da0efbdbce7b99eefbdb9e89ca9efbda56e66e89da0efbdbce7b99eefbdb9e89ca9efbda56e5e7d59e89da0efbdbce7b99eefbdb9e89ca9efbda56e66e89da0efbdbce7b99eefbdb9e89ca9efbda56e5e7d6245
UHC ??繞???nf??繞???n^}Y??繞???nf??繞???n^}bE 0011111100111111111010011010010000111111001111110011111101101110011001100011111100111111111010011010010000111111001111110011111101101110010111100111110101011001001111110011111111101001101001000011111100111111001111110110111001100110001111110011111111101001101001000011111100111111001111110110111001011110011111010110001001000101 3f3fe9a43f3f3f6e663f3fe9a43f3f3f6e5e7d593f3fe9a43f3f3f6e663f3fe9a43f3f3f6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)