To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??{G??{Sf??{G??{S^}Y??{G??{Sf??{G??{S^}bE 0011111100111111011110110100011100111111001111110111101101010011011001100011111100111111011110110100011100111111001111110111101101010011010111100111110101011001001111110011111101111011010001110011111100111111011110110101001101100110001111110011111101111011010001110011111100111111011110110101001101011110011111010110001001000101 3f3f7b473f3f7b53663f3f7b473f3f7b535e7d593f3f7b473f3f7b53663f3f7b473f3f7b535e7d6245
SJIS-WIN 蝙ェ{G蝙ェ{Sf蝙ェ{G蝙ェ{S^}Y蝙ェ{G蝙ェ{Sf蝙ェ{G蝙ェ{S^}bE 11100101100111101010101001111011010001111110010110011110101010100111101101010011011001101110010110011110101010100111101101000111111001011001111010101010011110110101001101011110011111010101100111100101100111101010101001111011010001111110010110011110101010100111101101010011011001101110010110011110101010100111101101000111111001011001111010101010011110110101001101011110011111010110001001000101 e59eaa7b47e59eaa7b5366e59eaa7b47e59eaa7b535e7d59e59eaa7b47e59eaa7b5366e59eaa7b47e59eaa7b535e7d6245
EUC-JP 蝙ェ{G蝙ェ{Sf蝙ェ{G蝙ェ{S^}Y蝙ェ{G蝙ェ{Sf蝙ェ{G蝙ェ{S^}bE 111010011111111010001110101010100111101101000111111010011111111010001110101010100111101101010011011001101110100111111110100011101010101001111011010001111110100111111110100011101010101001111011010100110101111001111101010110011110100111111110100011101010101001111011010001111110100111111110100011101010101001111011010100110110011011101001111111101000111010101010011110110100011111101001111111101000111010101010011110110101001101011110011111010110001001000101 e9fe8eaa7b47e9fe8eaa7b5366e9fe8eaa7b47e9fe8eaa7b535e7d59e9fe8eaa7b47e9fe8eaa7b5366e9fe8eaa7b47e9fe8eaa7b535e7d6245
UTF-8 蝙ェ{G蝙ェ{Sf蝙ェ{G蝙ェ{S^}Y蝙ェ{G蝙ェ{Sf蝙ェ{G蝙ェ{S^}bE 11101000100111011001100111101111101111011010101001111011010001111110100010011101100110011110111110111101101010100111101101010011011001101110100010011101100110011110111110111101101010100111101101000111111010001001110110011001111011111011110110101010011110110101001101011110011111010101100111101000100111011001100111101111101111011010101001111011010001111110100010011101100110011110111110111101101010100111101101010011011001101110100010011101100110011110111110111101101010100111101101000111111010001001110110011001111011111011110110101010011110110101001101011110011111010110001001000101 e89d99efbdaa7b47e89d99efbdaa7b5366e89d99efbdaa7b47e89d99efbdaa7b535e7d59e89d99efbdaa7b47e89d99efbdaa7b5366e89d99efbdaa7b47e89d99efbdaa7b535e7d6245
UHC ??{G??{Sf??{G??{S^}Y??{G??{Sf??{G??{S^}bE 0011111100111111011110110100011100111111001111110111101101010011011001100011111100111111011110110100011100111111001111110111101101010011010111100111110101011001001111110011111101111011010001110011111100111111011110110101001101100110001111110011111101111011010001110011111100111111011110110101001101011110011111010110001001000101 3f3f7b473f3f7b53663f3f7b473f3f7b535e7d593f3f7b473f3f7b53663f3f7b473f3f7b535e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)