To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 蝓溏ずM{\nf蝓溏ずM{\n^}Y蝓溏ずM{\nf蝓溏ずM{\n^}bE 11100101100111111001111111101101100000101011100001001101011110110101110001101110011001101110010110011111100111111110110110000010101110000100110101111011010111000110111001011110011111010101100111100101100111111001111111101101100000101011100001001101011110110101110001101110011001101110010110011111100111111110110110000010101110000100110101111011010111000110111001011110011111010110001001000101 e59f9fed82b84d7b5c6e66e59f9fed82b84d7b5c6e5e7d59e59f9fed82b84d7b5c6e66e59f9fed82b84d7b5c6e5e7d6245
EUC-JP 蝓溏ずM{\nf蝓溏ずM{\n^}Y蝓溏ずM{\nf蝓溏ずM{\n^}bE 11101010101000011101111011101111101001001011101001001101011110110101110001101110011001101110101010100001110111101110111110100100101110100100110101111011010111000110111001011110011111010101100111101010101000011101111011101111101001001011101001001101011110110101110001101110011001101110101010100001110111101110111110100100101110100100110101111011010111000110111001011110011111010110001001000101 eaa1deefa4ba4d7b5c6e66eaa1deefa4ba4d7b5c6e5e7d59eaa1deefa4ba4d7b5c6e66eaa1deefa4ba4d7b5c6e5e7d6245
UTF-8 蝓溏ずM{\nf蝓溏ずM{\n^}Y蝓溏ずM{\nf蝓溏ずM{\n^}bE 11101000100111011001001111100110101110101000111111100011100000011001101001001101011110110101110001101110011001101110100010011101100100111110011010111010100011111110001110000001100110100100110101111011010111000110111001011110011111010101100111101000100111011001001111100110101110101000111111100011100000011001101001001101011110110101110001101110011001101110100010011101100100111110011010111010100011111110001110000001100110100100110101111011010111000110111001011110011111010110001001000101 e89d93e6ba8fe3819a4d7b5c6e66e89d93e6ba8fe3819a4d7b5c6e5e7d59e89d93e6ba8fe3819a4d7b5c6e66e89d93e6ba8fe3819a4d7b5c6e5e7d6245
UHC ??ずM{\nf??ずM{\n^}Y??ずM{\nf??ずM{\n^}bE 0011111100111111101010101011101001001101011110110101110001101110011001100011111100111111101010101011101001001101011110110101110001101110010111100111110101011001001111110011111110101010101110100100110101111011010111000110111001100110001111110011111110101010101110100100110101111011010111000110111001011110011111010110001001000101 3f3faaba4d7b5c6e663f3faaba4d7b5c6e5e7d593f3faaba4d7b5c6e663f3faaba4d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)