To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????^{\nf????^{\n^}Y????^{\nf????^{\n^}bE 0011111100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110011111101011110011110110101110001101110010111100111110101011001001111110011111100111111001111110101111001111011010111000110111001100110001111110011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f3f5e7b5c6e663f3f3f3f5e7b5c6e5e7d593f3f3f3f5e7b5c6e663f3f3f3f5e7b5c6e5e7d6245
SJIS-WIN 蜷滂シッ^{\nf蜷滂シッ^{\n^}Y蜷滂シッ^{\nf蜷滂シッ^{\n^}bE 11100101100100001001111111101111101111001010111101011110011110110101110001101110011001101110010110010000100111111110111110111100101011110101111001111011010111000110111001011110011111010101100111100101100100001001111111101111101111001010111101011110011110110101110001101110011001101110010110010000100111111110111110111100101011110101111001111011010111000110111001011110011111010110001001000101 e5909fefbcaf5e7b5c6e66e5909fefbcaf5e7b5c6e5e7d59e5909fefbcaf5e7b5c6e66e5909fefbcaf5e7b5c6e5e7d6245
EUC-JP 蜷滂シッ^{\nf蜷滂シッ^{\n^}Y蜷滂シッ^{\nf蜷滂シッ^{\n^}bE 111010011111000011011110111100011000111010111100100011101010111101011110011110110101110001101110011001101110100111110000110111101111000110001110101111001000111010101111010111100111101101011100011011100101111001111101010110011110100111110000110111101111000110001110101111001000111010101111010111100111101101011100011011100110011011101001111100001101111011110001100011101011110010001110101011110101111001111011010111000110111001011110011111010110001001000101 e9f0def18ebc8eaf5e7b5c6e66e9f0def18ebc8eaf5e7b5c6e5e7d59e9f0def18ebc8eaf5e7b5c6e66e9f0def18ebc8eaf5e7b5c6e5e7d6245
UTF-8 蜷滂シッ^{\nf蜷滂シッ^{\n^}Y蜷滂シッ^{\nf蜷滂シッ^{\n^}bE 11101000100111001011011111100110101110111000001011101111101111011011110011101111101111011010111101011110011110110101110001101110011001101110100010011100101101111110011010111011100000101110111110111101101111001110111110111101101011110101111001111011010111000110111001011110011111010101100111101000100111001011011111100110101110111000001011101111101111011011110011101111101111011010111101011110011110110101110001101110011001101110100010011100101101111110011010111011100000101110111110111101101111001110111110111101101011110101111001111011010111000110111001011110011111010110001001000101 e89cb7e6bb82efbdbcefbdaf5e7b5c6e66e89cb7e6bb82efbdbcefbdaf5e7b5c6e5e7d59e89cb7e6bb82efbdbcefbdaf5e7b5c6e66e89cb7e6bb82efbdbcefbdaf5e7b5c6e5e7d6245
UHC ?滂??^{\nf?滂??^{\n^}Y?滂??^{\nf?滂??^{\n^}bE 001111111101101110110101001111110011111101011110011110110101110001101110011001100011111111011011101101010011111100111111010111100111101101011100011011100101111001111101010110010011111111011011101101010011111100111111010111100111101101011100011011100110011000111111110110111011010100111111001111110101111001111011010111000110111001011110011111010110001001000101 3fdbb53f3f5e7b5c6e663fdbb53f3f5e7b5c6e5e7d593fdbb53f3f5e7b5c6e663fdbb53f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)