To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??{^n]^nf??{^n]^n^}Y??{^n]^nf??{^n]^n^}bE 0011111100111111011110110101111001101110010111010101111001101110011001100011111100111111011110110101111001101110010111010101111001101110010111100111110101011001001111110011111101111011010111100110111001011101010111100110111001100110001111110011111101111011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d593f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d6245
SJIS-WIN 蜊肱{^n]^nf蜊肱{^n]^n^}Y蜊肱{^n]^nf蜊肱{^n]^n^}bE 11100101100011011000110101101110011110110101111001101110010111010101111001101110011001101110010110001101100011010110111001111011010111100110111001011101010111100110111001011110011111010101100111100101100011011000110101101110011110110101111001101110010111010101111001101110011001101110010110001101100011010110111001111011010111100110111001011101010111100110111001011110011111010110001001000101 e58d8d6e7b5e6e5d5e6e66e58d8d6e7b5e6e5d5e6e5e7d59e58d8d6e7b5e6e5d5e6e66e58d8d6e7b5e6e5d5e6e5e7d6245
EUC-JP 蜊肱{^n]^nf蜊肱{^n]^n^}Y蜊肱{^n]^nf蜊肱{^n]^n^}bE 11101001111011011011100111001111011110110101111001101110010111010101111001101110011001101110100111101101101110011100111101111011010111100110111001011101010111100110111001011110011111010101100111101001111011011011100111001111011110110101111001101110010111010101111001101110011001101110100111101101101110011100111101111011010111100110111001011101010111100110111001011110011111010110001001000101 e9edb9cf7b5e6e5d5e6e66e9edb9cf7b5e6e5d5e6e5e7d59e9edb9cf7b5e6e5d5e6e66e9edb9cf7b5e6e5d5e6e5e7d6245
UTF-8 蜊肱{^n]^nf蜊肱{^n]^n^}Y蜊肱{^n]^nf蜊肱{^n]^n^}bE 111010001001110010001010111010001000001010110001011110110101111001101110010111010101111001101110011001101110100010011100100010101110100010000010101100010111101101011110011011100101110101011110011011100101111001111101010110011110100010011100100010101110100010000010101100010111101101011110011011100101110101011110011011100110011011101000100111001000101011101000100000101011000101111011010111100110111001011101010111100110111001011110011111010110001001000101 e89c8ae882b17b5e6e5d5e6e66e89c8ae882b17b5e6e5d5e6e5e7d59e89c8ae882b17b5e6e5d5e6e66e89c8ae882b17b5e6e5d5e6e5e7d6245
UHC ?肱{^n]^nf?肱{^n]^n^}Y?肱{^n]^nf?肱{^n]^n^}bE 001111111100111011011101011110110101111001101110010111010101111001101110011001100011111111001110110111010111101101011110011011100101110101011110011011100101111001111101010110010011111111001110110111010111101101011110011011100101110101011110011011100110011000111111110011101101110101111011010111100110111001011101010111100110111001011110011111010110001001000101 3fcedd7b5e6e5d5e6e663fcedd7b5e6e5d5e6e5e7d593fcedd7b5e6e5d5e6e663fcedd7b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)