To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 蜊俶率^{\nf蜊俶率^{\n^}Y蜊俶率^{\nf蜊俶率^{\n^}bE 11100101100011011001100011100110100101111010011001011110011110110101110001101110011001101110010110001101100110001110011010010111101001100101111001111011010111000110111001011110011111010101100111100101100011011001100011100110100101111010011001011110011110110101110001101110011001101110010110001101100110001110011010010111101001100101111001111011010111000110111001011110011111010110001001000101 e58d98e697a65e7b5c6e66e58d98e697a65e7b5c6e5e7d59e58d98e697a65e7b5c6e66e58d98e697a65e7b5c6e5e7d6245
EUC-JP 蜊俶率^{\nf蜊俶率^{\n^}Y蜊俶率^{\nf蜊俶率^{\n^}bE 11101001111011011101000011101000110011101010100001011110011110110101110001101110011001101110100111101101110100001110100011001110101010000101111001111011010111000110111001011110011111010101100111101001111011011101000011101000110011101010100001011110011110110101110001101110011001101110100111101101110100001110100011001110101010000101111001111011010111000110111001011110011111010110001001000101 e9edd0e8cea85e7b5c6e66e9edd0e8cea85e7b5c6e5e7d59e9edd0e8cea85e7b5c6e66e9edd0e8cea85e7b5c6e5e7d6245
UTF-8 蜊俶率^{\nf蜊俶率^{\n^}Y蜊俶率^{\nf蜊俶率^{\n^}bE 11101000100111001000101011100100101111111011011011100111100011101000011101011110011110110101110001101110011001101110100010011100100010101110010010111111101101101110011110001110100001110101111001111011010111000110111001011110011111010101100111101000100111001000101011100100101111111011011011100111100011101000011101011110011110110101110001101110011001101110100010011100100010101110010010111111101101101110011110001110100001110101111001111011010111000110111001011110011111010110001001000101 e89c8ae4bfb6e78e875e7b5c6e66e89c8ae4bfb6e78e875e7b5c6e5e7d59e89c8ae4bfb6e78e875e7b5c6e66e89c8ae4bfb6e78e875e7b5c6e5e7d6245
UHC ??率^{\nf??率^{\n^}Y??率^{\nf??率^{\n^}bE 0011111100111111111000011110001101011110011110110101110001101110011001100011111100111111111000011110001101011110011110110101110001101110010111100111110101011001001111110011111111100001111000110101111001111011010111000110111001100110001111110011111111100001111000110101111001111011010111000110111001011110011111010110001001000101 3f3fe1e35e7b5c6e663f3fe1e35e7b5c6e5e7d593f3fe1e35e7b5c6e663f3fe1e35e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)