To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??^\{\nf??^\{\n^}Y??^\{\nf??^\{\n^}bE 00111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010101100100111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d593f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d6245
SJIS-WIN 蜃肱^\{\nf蜃肱^\{\n^}Y蜃肱^\{\nf蜃肱^\{\n^}bE 111001011000011110001101011011100101111001011100011110110101110001101110011001101110010110000111100011010110111001011110010111000111101101011100011011100101111001111101010110011110010110000111100011010110111001011110010111000111101101011100011011100110011011100101100001111000110101101110010111100101110001111011010111000110111001011110011111010110001001000101 e5878d6e5e5c7b5c6e66e5878d6e5e5c7b5c6e5e7d59e5878d6e5e5c7b5c6e66e5878d6e5e5c7b5c6e5e7d6245
EUC-JP 蜃肱^\{\nf蜃肱^\{\n^}Y蜃肱^\{\nf蜃肱^\{\n^}bE 111010011110011110111001110011110101111001011100011110110101110001101110011001101110100111100111101110011100111101011110010111000111101101011100011011100101111001111101010110011110100111100111101110011100111101011110010111000111101101011100011011100110011011101001111001111011100111001111010111100101110001111011010111000110111001011110011111010110001001000101 e9e7b9cf5e5c7b5c6e66e9e7b9cf5e5c7b5c6e5e7d59e9e7b9cf5e5c7b5c6e66e9e7b9cf5e5c7b5c6e5e7d6245
UTF-8 蜃肱^\{\nf蜃肱^\{\n^}Y蜃肱^\{\nf蜃肱^\{\n^}bE 1110100010011100100000111110100010000010101100010101111001011100011110110101110001101110011001101110100010011100100000111110100010000010101100010101111001011100011110110101110001101110010111100111110101011001111010001001110010000011111010001000001010110001010111100101110001111011010111000110111001100110111010001001110010000011111010001000001010110001010111100101110001111011010111000110111001011110011111010110001001000101 e89c83e882b15e5c7b5c6e66e89c83e882b15e5c7b5c6e5e7d59e89c83e882b15e5c7b5c6e66e89c83e882b15e5c7b5c6e5e7d6245
UHC 蜃肱^\{\nf蜃肱^\{\n^}Y蜃肱^\{\nf蜃肱^\{\n^}bE 111000111111000111001110110111010101111001011100011110110101110001101110011001101110001111110001110011101101110101011110010111000111101101011100011011100101111001111101010110011110001111110001110011101101110101011110010111000111101101011100011011100110011011100011111100011100111011011101010111100101110001111011010111000110111001011110011111010110001001000101 e3f1cedd5e5c7b5c6e66e3f1cedd5e5c7b5c6e5e7d59e3f1cedd5e5c7b5c6e66e3f1cedd5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)