To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???PX\nf???PX\n^}Y???PX\nf???PX\n^}bE 00111111001111110011111101010000010110000101110001101110011001100011111100111111001111110101000001011000010111000110111001011110011111010101100100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f50585c6e663f3f3f50585c6e5e7d593f3f3f50585c6e663f3f3f50585c6e5e7d6245
SJIS-WIN 蕭器蹴PX\nf蕭器蹴PX\n^}Y蕭器蹴PX\nf蕭器蹴PX\n^}bE 11100101010010101000101011101101100011110101001001010000010110000101110001101110011001101110010101001010100010101110110110001111010100100101000001011000010111000110111001011110011111010101100111100101010010101000101011101101100011110101001001010000010110000101110001101110011001101110010101001010100010101110110110001111010100100101000001011000010111000110111001011110011111010110001001000101 e54a8aed8f5250585c6e66e54a8aed8f5250585c6e5e7d59e54a8aed8f5250585c6e66e54a8aed8f5250585c6e5e7d6245
EUC-JP 蕭器蹴PX\nf蕭器蹴PX\n^}Y蕭器蹴PX\nf蕭器蹴PX\n^}bE 11101001101010111011010011101111101111011011001101010000010110000101110001101110011001101110100110101011101101001110111110111101101100110101000001011000010111000110111001011110011111010101100111101001101010111011010011101111101111011011001101010000010110000101110001101110011001101110100110101011101101001110111110111101101100110101000001011000010111000110111001011110011111010110001001000101 e9abb4efbdb350585c6e66e9abb4efbdb350585c6e5e7d59e9abb4efbdb350585c6e66e9abb4efbdb350585c6e5e7d6245
UTF-8 蕭器蹴PX\nf蕭器蹴PX\n^}Y蕭器蹴PX\nf蕭器蹴PX\n^}bE 11101000100101011010110111100101100110011010100011101000101110011011010001010000010110000101110001101110011001101110100010010101101011011110010110011001101010001110100010111001101101000101000001011000010111000110111001011110011111010101100111101000100101011010110111100101100110011010100011101000101110011011010001010000010110000101110001101110011001101110100010010101101011011110010110011001101010001110100010111001101101000101000001011000010111000110111001011110011111010110001001000101 e895ade599a8e8b9b450585c6e66e895ade599a8e8b9b450585c6e5e7d59e895ade599a8e8b9b450585c6e66e895ade599a8e8b9b450585c6e5e7d6245
UHC 蕭器蹴PX\nf蕭器蹴PX\n^}Y蕭器蹴PX\nf蕭器蹴PX\n^}bE 11100001110010111101000011101111111101011110110101010000010110000101110001101110011001101110000111001011110100001110111111110101111011010101000001011000010111000110111001011110011111010101100111100001110010111101000011101111111101011110110101010000010110000101110001101110011001101110000111001011110100001110111111110101111011010101000001011000010111000110111001011110011111010110001001000101 e1cbd0eff5ed50585c6e66e1cbd0eff5ed50585c6e5e7d59e1cbd0eff5ed50585c6e66e1cbd0eff5ed50585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)