To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 蕚礫★^{\nf蕚礫★^{\n^}Y蕚礫★^{\nf蕚礫★^{\n^}bE 11100100110101001110001001001001100000011001101001011110011110110101110001101110011001101110010011010100111000100100100110000001100110100101111001111011010111000110111001011110011111010101100111100100110101001110001001001001100000011001101001011110011110110101110001101110011001101110010011010100111000100100100110000001100110100101111001111011010111000110111001011110011111010110001001000101 e4d4e249819a5e7b5c6e66e4d4e249819a5e7b5c6e5e7d59e4d4e249819a5e7b5c6e66e4d4e249819a5e7b5c6e5e7d6245
EUC-JP 蕚礫★^{\nf蕚礫★^{\n^}Y蕚礫★^{\nf蕚礫★^{\n^}bE 11101000110101101110001110101010101000011111101001011110011110110101110001101110011001101110100011010110111000111010101010100001111110100101111001111011010111000110111001011110011111010101100111101000110101101110001110101010101000011111101001011110011110110101110001101110011001101110100011010110111000111010101010100001111110100101111001111011010111000110111001011110011111010110001001000101 e8d6e3aaa1fa5e7b5c6e66e8d6e3aaa1fa5e7b5c6e5e7d59e8d6e3aaa1fa5e7b5c6e66e8d6e3aaa1fa5e7b5c6e5e7d6245
UTF-8 蕚礫★^{\nf蕚礫★^{\n^}Y蕚礫★^{\nf蕚礫★^{\n^}bE 11101000100101011001101011100111101001001010101111100010100110001000010101011110011110110101110001101110011001101110100010010101100110101110011110100100101010111110001010011000100001010101111001111011010111000110111001011110011111010101100111101000100101011001101011100111101001001010101111100010100110001000010101011110011110110101110001101110011001101110100010010101100110101110011110100100101010111110001010011000100001010101111001111011010111000110111001011110011111010110001001000101 e8959ae7a4abe298855e7b5c6e66e8959ae7a4abe298855e7b5c6e5e7d59e8959ae7a4abe298855e7b5c6e66e8959ae7a4abe298855e7b5c6e5e7d6245
UHC ?礫★^{\nf?礫★^{\n^}Y?礫★^{\nf?礫★^{\n^}bE 001111111101010111111000101000011101101001011110011110110101110001101110011001100011111111010101111110001010000111011010010111100111101101011100011011100101111001111101010110010011111111010101111110001010000111011010010111100111101101011100011011100110011000111111110101011111100010100001110110100101111001111011010111000110111001011110011111010110001001000101 3fd5f8a1da5e7b5c6e663fd5f8a1da5e7b5c6e5e7d593fd5f8a1da5e7b5c6e663fd5f8a1da5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)