To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 蕈欠鎧^{\nf蕈欠鎧^{\n^}Y蕈欠鎧^{\nf蕈欠鎧^{\n^}bE 11100100111111001000110010000111100010100101101001011110011110110101110001101110011001101110010011111100100011001000011110001010010110100101111001111011010111000110111001011110011111010101100111100100111111001000110010000111100010100101101001011110011110110101110001101110011001101110010011111100100011001000011110001010010110100101111001111011010111000110111001011110011111010110001001000101 e4fc8c878a5a5e7b5c6e66e4fc8c878a5a5e7b5c6e5e7d59e4fc8c878a5a5e7b5c6e66e4fc8c878a5a5e7b5c6e5e7d6245
EUC-JP 蕈欠鎧^{\nf蕈欠鎧^{\n^}Y蕈欠鎧^{\nf蕈欠鎧^{\n^}bE 11101000111111101011011111100111101100111011101101011110011110110101110001101110011001101110100011111110101101111110011110110011101110110101111001111011010111000110111001011110011111010101100111101000111111101011011111100111101100111011101101011110011110110101110001101110011001101110100011111110101101111110011110110011101110110101111001111011010111000110111001011110011111010110001001000101 e8feb7e7b3bb5e7b5c6e66e8feb7e7b3bb5e7b5c6e5e7d59e8feb7e7b3bb5e7b5c6e66e8feb7e7b3bb5e7b5c6e5e7d6245
UTF-8 蕈欠鎧^{\nf蕈欠鎧^{\n^}Y蕈欠鎧^{\nf蕈欠鎧^{\n^}bE 11101000100101011000100011100110101011001010000011101001100011101010011101011110011110110101110001101110011001101110100010010101100010001110011010101100101000001110100110001110101001110101111001111011010111000110111001011110011111010101100111101000100101011000100011100110101011001010000011101001100011101010011101011110011110110101110001101110011001101110100010010101100010001110011010101100101000001110100110001110101001110101111001111011010111000110111001011110011111010110001001000101 e89588e6aca0e98ea75e7b5c6e66e89588e6aca0e98ea75e7b5c6e5e7d59e89588e6aca0e98ea75e7b5c6e66e89588e6aca0e98ea75e7b5c6e5e7d6245
UHC ?欠鎧^{\nf?欠鎧^{\n^}Y?欠鎧^{\nf?欠鎧^{\n^}bE 001111111111110111100010110010111101000101011110011110110101110001101110011001100011111111111101111000101100101111010001010111100111101101011100011011100101111001111101010110010011111111111101111000101100101111010001010111100111101101011100011011100110011000111111111111011110001011001011110100010101111001111011010111000110111001011110011111010110001001000101 3ffde2cbd15e7b5c6e663ffde2cbd15e7b5c6e5e7d593ffde2cbd15e7b5c6e663ffde2cbd15e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)