To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^]]nf???^]]n^}Y???^]]nf???^]]n^}bE 00111111001111110011111101011110010111010101110101101110011001100011111100111111001111110101111001011101010111010110111001011110011111010101100100111111001111110011111101011110010111010101110101101110011001100011111100111111001111110101111001011101010111010110111001011110011111010110001001000101 3f3f3f5e5d5d6e663f3f3f5e5d5d6e5e7d593f3f3f5e5d5d6e663f3f3f5e5d5d6e5e7d6245
SJIS-WIN 蔕踝踝^]]nf蔕踝踝^]]n^}Y蔕踝踝^]]nf蔕踝踝^]]n^}bE 11100100111101101110011011110100111001101111010001011110010111010101110101101110011001101110010011110110111001101111010011100110111101000101111001011101010111010110111001011110011111010101100111100100111101101110011011110100111001101111010001011110010111010101110101101110011001101110010011110110111001101111010011100110111101000101111001011101010111010110111001011110011111010110001001000101 e4f6e6f4e6f45e5d5d6e66e4f6e6f4e6f45e5d5d6e5e7d59e4f6e6f4e6f45e5d5d6e66e4f6e6f4e6f45e5d5d6e5e7d6245
EUC-JP 蔕踝踝^]]nf蔕踝踝^]]n^}Y蔕踝踝^]]nf蔕踝踝^]]n^}bE 11101000111110001110110011110110111011001111011001011110010111010101110101101110011001101110100011111000111011001111011011101100111101100101111001011101010111010110111001011110011111010101100111101000111110001110110011110110111011001111011001011110010111010101110101101110011001101110100011111000111011001111011011101100111101100101111001011101010111010110111001011110011111010110001001000101 e8f8ecf6ecf65e5d5d6e66e8f8ecf6ecf65e5d5d6e5e7d59e8f8ecf6ecf65e5d5d6e66e8f8ecf6ecf65e5d5d6e5e7d6245
UTF-8 蔕踝踝^]]nf蔕踝踝^]]n^}Y蔕踝踝^]]nf蔕踝踝^]]n^}bE 11101000100101001001010111101000101110001001110111101000101110001001110101011110010111010101110101101110011001101110100010010100100101011110100010111000100111011110100010111000100111010101111001011101010111010110111001011110011111010101100111101000100101001001010111101000101110001001110111101000101110001001110101011110010111010101110101101110011001101110100010010100100101011110100010111000100111011110100010111000100111010101111001011101010111010110111001011110011111010110001001000101 e89495e8b89de8b89d5e5d5d6e66e89495e8b89de8b89d5e5d5d6e5e7d59e89495e8b89de8b89d5e5d5d6e66e89495e8b89de8b89d5e5d5d6e5e7d6245
UHC ???^]]nf???^]]n^}Y???^]]nf???^]]n^}bE 00111111001111110011111101011110010111010101110101101110011001100011111100111111001111110101111001011101010111010110111001011110011111010101100100111111001111110011111101011110010111010101110101101110011001100011111100111111001111110101111001011101010111010110111001011110011111010110001001000101 3f3f3f5e5d5d6e663f3f3f5e5d5d6e5e7d593f3f3f5e5d5d6e663f3f3f5e5d5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)