To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 蔕縁終^{\nf蔕縁終^{\n^}Y蔕縁終^{\nf蔕縁終^{\n^}bE 11100100111101101000100110001111100011110100100101011110011110110101110001101110011001101110010011110110100010011000111110001111010010010101111001111011010111000110111001011110011111010101100111100100111101101000100110001111100011110100100101011110011110110101110001101110011001101110010011110110100010011000111110001111010010010101111001111011010111000110111001011110011111010110001001000101 e4f6898f8f495e7b5c6e66e4f6898f8f495e7b5c6e5e7d59e4f6898f8f495e7b5c6e66e4f6898f8f495e7b5c6e5e7d6245
EUC-JP 蔕縁終^{\nf蔕縁終^{\n^}Y蔕縁終^{\nf蔕縁終^{\n^}bE 11101000111110001011000111101111101111011010101001011110011110110101110001101110011001101110100011111000101100011110111110111101101010100101111001111011010111000110111001011110011111010101100111101000111110001011000111101111101111011010101001011110011110110101110001101110011001101110100011111000101100011110111110111101101010100101111001111011010111000110111001011110011111010110001001000101 e8f8b1efbdaa5e7b5c6e66e8f8b1efbdaa5e7b5c6e5e7d59e8f8b1efbdaa5e7b5c6e66e8f8b1efbdaa5e7b5c6e5e7d6245
UTF-8 蔕縁終^{\nf蔕縁終^{\n^}Y蔕縁終^{\nf蔕縁終^{\n^}bE 11101000100101001001010111100111101110001000000111100111101101011000001001011110011110110101110001101110011001101110100010010100100101011110011110111000100000011110011110110101100000100101111001111011010111000110111001011110011111010101100111101000100101001001010111100111101110001000000111100111101101011000001001011110011110110101110001101110011001101110100010010100100101011110011110111000100000011110011110110101100000100101111001111011010111000110111001011110011111010110001001000101 e89495e7b881e7b5825e7b5c6e66e89495e7b881e7b5825e7b5c6e5e7d59e89495e7b881e7b5825e7b5c6e66e89495e7b881e7b5825e7b5c6e5e7d6245
UHC ??終^{\nf??終^{\n^}Y??終^{\nf??終^{\n^}bE 0011111100111111111100001111101101011110011110110101110001101110011001100011111100111111111100001111101101011110011110110101110001101110010111100111110101011001001111110011111111110000111110110101111001111011010111000110111001100110001111110011111111110000111110110101111001111011010111000110111001011110011111010110001001000101 3f3ff0fb5e7b5c6e663f3ff0fb5e7b5c6e5e7d593f3ff0fb5e7b5c6e663f3ff0fb5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)