To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 蒟駆└k{\nf蒟駆└k{\n^}Y蒟駆└k{\nf蒟駆└k{\n^}bE 11100100111001011000101111101100100001001010010001101011011110110101110001101110011001101110010011100101100010111110110010000100101001000110101101111011010111000110111001011110011111010101100111100100111001011000101111101100100001001010010001101011011110110101110001101110011001101110010011100101100010111110110010000100101001000110101101111011010111000110111001011110011111010110001001000101 e4e58bec84a46b7b5c6e66e4e58bec84a46b7b5c6e5e7d59e4e58bec84a46b7b5c6e66e4e58bec84a46b7b5c6e5e7d6245
EUC-JP 蒟駆└k{\nf蒟駆└k{\n^}Y蒟駆└k{\nf蒟駆└k{\n^}bE 11101000111001111011011011101110101010001010011001101011011110110101110001101110011001101110100011100111101101101110111010101000101001100110101101111011010111000110111001011110011111010101100111101000111001111011011011101110101010001010011001101011011110110101110001101110011001101110100011100111101101101110111010101000101001100110101101111011010111000110111001011110011111010110001001000101 e8e7b6eea8a66b7b5c6e66e8e7b6eea8a66b7b5c6e5e7d59e8e7b6eea8a66b7b5c6e66e8e7b6eea8a66b7b5c6e5e7d6245
UTF-8 蒟駆└k{\nf蒟駆└k{\n^}Y蒟駆└k{\nf蒟駆└k{\n^}bE 11101000100100101001111111101001101001111000011011100010100101001001010001101011011110110101110001101110011001101110100010010010100111111110100110100111100001101110001010010100100101000110101101111011010111000110111001011110011111010101100111101000100100101001111111101001101001111000011011100010100101001001010001101011011110110101110001101110011001101110100010010010100111111110100110100111100001101110001010010100100101000110101101111011010111000110111001011110011111010110001001000101 e8929fe9a786e294946b7b5c6e66e8929fe9a786e294946b7b5c6e5e7d59e8929fe9a786e294946b7b5c6e66e8929fe9a786e294946b7b5c6e5e7d6245
UHC ??└k{\nf??└k{\n^}Y??└k{\nf??└k{\n^}bE 0011111100111111101001101010011001101011011110110101110001101110011001100011111100111111101001101010011001101011011110110101110001101110010111100111110101011001001111110011111110100110101001100110101101111011010111000110111001100110001111110011111110100110101001100110101101111011010111000110111001011110011111010110001001000101 3f3fa6a66b7b5c6e663f3fa6a66b7b5c6e5e7d593f3fa6a66b7b5c6e663f3fa6a66b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)