To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 葢霰蓊M{\nf葢霰蓊M{\n^}Y葢霰蓊M{\nf葢霰蓊M{\n^}bE 11100100111000101110100011000101111001001110000101001101011110110101110001101110011001101110010011100010111010001100010111100100111000010100110101111011010111000110111001011110011111010101100111100100111000101110100011000101111001001110000101001101011110110101110001101110011001101110010011100010111010001100010111100100111000010100110101111011010111000110111001011110011111010110001001000101 e4e2e8c5e4e14d7b5c6e66e4e2e8c5e4e14d7b5c6e5e7d59e4e2e8c5e4e14d7b5c6e66e4e2e8c5e4e14d7b5c6e5e7d6245
EUC-JP 葢霰蓊M{\nf葢霰蓊M{\n^}Y葢霰蓊M{\nf葢霰蓊M{\n^}bE 11101000111001001111000011000111111010001110001101001101011110110101110001101110011001101110100011100100111100001100011111101000111000110100110101111011010111000110111001011110011111010101100111101000111001001111000011000111111010001110001101001101011110110101110001101110011001101110100011100100111100001100011111101000111000110100110101111011010111000110111001011110011111010110001001000101 e8e4f0c7e8e34d7b5c6e66e8e4f0c7e8e34d7b5c6e5e7d59e8e4f0c7e8e34d7b5c6e66e8e4f0c7e8e34d7b5c6e5e7d6245
UTF-8 葢霰蓊M{\nf葢霰蓊M{\n^}Y葢霰蓊M{\nf葢霰蓊M{\n^}bE 11101000100100011010001011101001100111001011000011101000100100111000101001001101011110110101110001101110011001101110100010010001101000101110100110011100101100001110100010010011100010100100110101111011010111000110111001011110011111010101100111101000100100011010001011101001100111001011000011101000100100111000101001001101011110110101110001101110011001101110100010010001101000101110100110011100101100001110100010010011100010100100110101111011010111000110111001011110011111010110001001000101 e891a2e99cb0e8938a4d7b5c6e66e891a2e99cb0e8938a4d7b5c6e5e7d59e891a2e99cb0e8938a4d7b5c6e66e891a2e99cb0e8938a4d7b5c6e5e7d6245
UHC ?霰?M{\nf?霰?M{\n^}Y?霰?M{\nf?霰?M{\n^}bE 0011111111011111101011000011111101001101011110110101110001101110011001100011111111011111101011000011111101001101011110110101110001101110010111100111110101011001001111111101111110101100001111110100110101111011010111000110111001100110001111111101111110101100001111110100110101111011010111000110111001011110011111010110001001000101 3fdfac3f4d7b5c6e663fdfac3f4d7b5c6e5e7d593fdfac3f4d7b5c6e663fdfac3f4d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)