To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 萓昜サ欺{\nf萓昜サ欺{\n^}Y萓昜サ欺{\nf萓昜サ欺{\n^}bE 11100100101111101001110111100100101110111000101101011100011110110101110001101110011001101110010010111110100111011110010010111011100010110101110001111011010111000110111001011110011111010101100111100100101111101001110111100100101110111000101101011100011110110101110001101110011001101110010010111110100111011110010010111011100010110101110001111011010111000110111001011110011111010110001001000101 e4be9de4bb8b5c7b5c6e66e4be9de4bb8b5c7b5c6e5e7d59e4be9de4bb8b5c7b5c6e66e4be9de4bb8b5c7b5c6e5e7d6245
EUC-JP 萓昜サ欺{\nf萓昜サ欺{\n^}Y萓昜サ欺{\nf萓昜サ欺{\n^}bE 1110100011000000110110101110011010001110101110111011010110111101011110110101110001101110011001101110100011000000110110101110011010001110101110111011010110111101011110110101110001101110010111100111110101011001111010001100000011011010111001101000111010111011101101011011110101111011010111000110111001100110111010001100000011011010111001101000111010111011101101011011110101111011010111000110111001011110011111010110001001000101 e8c0dae68ebbb5bd7b5c6e66e8c0dae68ebbb5bd7b5c6e5e7d59e8c0dae68ebbb5bd7b5c6e66e8c0dae68ebbb5bd7b5c6e5e7d6245
UTF-8 萓昜サ欺{\nf萓昜サ欺{\n^}Y萓昜サ欺{\nf萓昜サ欺{\n^}bE 111010001001000010010011111001101001100010011100111011111011110110111011111001101010110010111010011110110101110001101110011001101110100010010000100100111110011010011000100111001110111110111101101110111110011010101100101110100111101101011100011011100101111001111101010110011110100010010000100100111110011010011000100111001110111110111101101110111110011010101100101110100111101101011100011011100110011011101000100100001001001111100110100110001001110011101111101111011011101111100110101011001011101001111011010111000110111001011110011111010110001001000101 e89093e6989cefbdbbe6acba7b5c6e66e89093e6989cefbdbbe6acba7b5c6e5e7d59e89093e6989cefbdbbe6acba7b5c6e66e89093e6989cefbdbbe6acba7b5c6e5e7d6245
UHC ???欺{\nf???欺{\n^}Y???欺{\nf???欺{\n^}bE 0011111100111111001111111101000110100111011110110101110001101110011001100011111100111111001111111101000110100111011110110101110001101110010111100111110101011001001111110011111100111111110100011010011101111011010111000110111001100110001111110011111100111111110100011010011101111011010111000110111001011110011111010110001001000101 3f3f3fd1a77b5c6e663f3f3fd1a77b5c6e5e7d593f3f3fd1a77b5c6e663f3f3fd1a77b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)