To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???iM\nf???iM\n^}Y???iM\nf???iM\n^}bE 00111111001111110011111101101001010011010101110001101110011001100011111100111111001111110110100101001101010111000110111001011110011111010101100100111111001111110011111101101001010011010101110001101110011001100011111100111111001111110110100101001101010111000110111001011110011111010110001001000101 3f3f3f694d5c6e663f3f3f694d5c6e5e7d593f3f3f694d5c6e663f3f3f694d5c6e5e7d6245
SJIS-WIN 菴醐蹴iM\nf菴醐蹴iM\n^}Y菴醐蹴iM\nf菴醐蹴iM\n^}bE 11100100101111011000110011101101100011110101001001101001010011010101110001101110011001101110010010111101100011001110110110001111010100100110100101001101010111000110111001011110011111010101100111100100101111011000110011101101100011110101001001101001010011010101110001101110011001101110010010111101100011001110110110001111010100100110100101001101010111000110111001011110011111010110001001000101 e4bd8ced8f52694d5c6e66e4bd8ced8f52694d5c6e5e7d59e4bd8ced8f52694d5c6e66e4bd8ced8f52694d5c6e5e7d6245
EUC-JP 菴醐蹴iM\nf菴醐蹴iM\n^}Y菴醐蹴iM\nf菴醐蹴iM\n^}bE 11101000101111111011100011101111101111011011001101101001010011010101110001101110011001101110100010111111101110001110111110111101101100110110100101001101010111000110111001011110011111010101100111101000101111111011100011101111101111011011001101101001010011010101110001101110011001101110100010111111101110001110111110111101101100110110100101001101010111000110111001011110011111010110001001000101 e8bfb8efbdb3694d5c6e66e8bfb8efbdb3694d5c6e5e7d59e8bfb8efbdb3694d5c6e66e8bfb8efbdb3694d5c6e5e7d6245
UTF-8 菴醐蹴iM\nf菴醐蹴iM\n^}Y菴醐蹴iM\nf菴醐蹴iM\n^}bE 11101000100011111011010011101001100001101001000011101000101110011011010001101001010011010101110001101110011001101110100010001111101101001110100110000110100100001110100010111001101101000110100101001101010111000110111001011110011111010101100111101000100011111011010011101001100001101001000011101000101110011011010001101001010011010101110001101110011001101110100010001111101101001110100110000110100100001110100010111001101101000110100101001101010111000110111001011110011111010110001001000101 e88fb4e98690e8b9b4694d5c6e66e88fb4e98690e8b9b4694d5c6e5e7d59e88fb4e98690e8b9b4694d5c6e66e88fb4e98690e8b9b4694d5c6e5e7d6245
UHC 菴?蹴iM\nf菴?蹴iM\n^}Y菴?蹴iM\nf菴?蹴iM\n^}bE 111001001110000000111111111101011110110101101001010011010101110001101110011001101110010011100000001111111111010111101101011010010100110101011100011011100101111001111101010110011110010011100000001111111111010111101101011010010100110101011100011011100110011011100100111000000011111111110101111011010110100101001101010111000110111001011110011111010110001001000101 e4e03ff5ed694d5c6e66e4e03ff5ed694d5c6e5e7d59e4e03ff5ed694d5c6e66e4e03ff5ed694d5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)