To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???N^nkf???N^nk^}Y???N^nkf???N^nk^}bE 00111111001111110011111101001110010111100110111001101011011001100011111100111111001111110100111001011110011011100110101101011110011111010101100100111111001111110011111101001110010111100110111001101011011001100011111100111111001111110100111001011110011011100110101101011110011111010110001001000101 3f3f3f4e5e6e6b663f3f3f4e5e6e6b5e7d593f3f3f4e5e6e6b663f3f3f4e5e6e6b5e7d6245
SJIS-WIN 菴醐蹴N^nkf菴醐蹴N^nk^}Y菴醐蹴N^nkf菴醐蹴N^nk^}bE 11100100101111011000110011101101100011110101001001001110010111100110111001101011011001101110010010111101100011001110110110001111010100100100111001011110011011100110101101011110011111010101100111100100101111011000110011101101100011110101001001001110010111100110111001101011011001101110010010111101100011001110110110001111010100100100111001011110011011100110101101011110011111010110001001000101 e4bd8ced8f524e5e6e6b66e4bd8ced8f524e5e6e6b5e7d59e4bd8ced8f524e5e6e6b66e4bd8ced8f524e5e6e6b5e7d6245
EUC-JP 菴醐蹴N^nkf菴醐蹴N^nk^}Y菴醐蹴N^nkf菴醐蹴N^nk^}bE 11101000101111111011100011101111101111011011001101001110010111100110111001101011011001101110100010111111101110001110111110111101101100110100111001011110011011100110101101011110011111010101100111101000101111111011100011101111101111011011001101001110010111100110111001101011011001101110100010111111101110001110111110111101101100110100111001011110011011100110101101011110011111010110001001000101 e8bfb8efbdb34e5e6e6b66e8bfb8efbdb34e5e6e6b5e7d59e8bfb8efbdb34e5e6e6b66e8bfb8efbdb34e5e6e6b5e7d6245
UTF-8 菴醐蹴N^nkf菴醐蹴N^nk^}Y菴醐蹴N^nkf菴醐蹴N^nk^}bE 11101000100011111011010011101001100001101001000011101000101110011011010001001110010111100110111001101011011001101110100010001111101101001110100110000110100100001110100010111001101101000100111001011110011011100110101101011110011111010101100111101000100011111011010011101001100001101001000011101000101110011011010001001110010111100110111001101011011001101110100010001111101101001110100110000110100100001110100010111001101101000100111001011110011011100110101101011110011111010110001001000101 e88fb4e98690e8b9b44e5e6e6b66e88fb4e98690e8b9b44e5e6e6b5e7d59e88fb4e98690e8b9b44e5e6e6b66e88fb4e98690e8b9b44e5e6e6b5e7d6245
UHC 菴?蹴N^nkf菴?蹴N^nk^}Y菴?蹴N^nkf菴?蹴N^nk^}bE 111001001110000000111111111101011110110101001110010111100110111001101011011001101110010011100000001111111111010111101101010011100101111001101110011010110101111001111101010110011110010011100000001111111111010111101101010011100101111001101110011010110110011011100100111000000011111111110101111011010100111001011110011011100110101101011110011111010110001001000101 e4e03ff5ed4e5e6e6b66e4e03ff5ed4e5e6e6b5e7d59e4e03ff5ed4e5e6e6b66e4e03ff5ed4e5e6e6b5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)