To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M\nf???M\n^}Y???M\nf???M\n^}bE 001111110011111100111111010011010101110001101110011001100011111100111111001111110100110101011100011011100101111001111101010110010011111100111111001111110100110101011100011011100110011000111111001111110011111101001101010111000110111001011110011111010110001001000101 3f3f3f4d5c6e663f3f3f4d5c6e5e7d593f3f3f4d5c6e663f3f3f4d5c6e5e7d6245
SJIS-WIN 莟削蹴M\nf莟削蹴M\n^}Y莟削蹴M\nf莟削蹴M\n^}bE 111001001010111110001101111011011000111101010010010011010101110001101110011001101110010010101111100011011110110110001111010100100100110101011100011011100101111001111101010110011110010010101111100011011110110110001111010100100100110101011100011011100110011011100100101011111000110111101101100011110101001001001101010111000110111001011110011111010110001001000101 e4af8ded8f524d5c6e66e4af8ded8f524d5c6e5e7d59e4af8ded8f524d5c6e66e4af8ded8f524d5c6e5e7d6245
EUC-JP 莟削蹴M\nf莟削蹴M\n^}Y莟削蹴M\nf莟削蹴M\n^}bE 111010001011000110111010111011111011110110110011010011010101110001101110011001101110100010110001101110101110111110111101101100110100110101011100011011100101111001111101010110011110100010110001101110101110111110111101101100110100110101011100011011100110011011101000101100011011101011101111101111011011001101001101010111000110111001011110011111010110001001000101 e8b1baefbdb34d5c6e66e8b1baefbdb34d5c6e5e7d59e8b1baefbdb34d5c6e66e8b1baefbdb34d5c6e5e7d6245
UTF-8 莟削蹴M\nf莟削蹴M\n^}Y莟削蹴M\nf莟削蹴M\n^}bE 111010001000111010011111111001011000100110001010111010001011100110110100010011010101110001101110011001101110100010001110100111111110010110001001100010101110100010111001101101000100110101011100011011100101111001111101010110011110100010001110100111111110010110001001100010101110100010111001101101000100110101011100011011100110011011101000100011101001111111100101100010011000101011101000101110011011010001001101010111000110111001011110011111010110001001000101 e88e9fe5898ae8b9b44d5c6e66e88e9fe5898ae8b9b44d5c6e5e7d59e88e9fe5898ae8b9b44d5c6e66e88e9fe5898ae8b9b44d5c6e5e7d6245
UHC ?削蹴M\nf?削蹴M\n^}Y?削蹴M\nf?削蹴M\n^}bE 0011111111011110111110111111010111101101010011010101110001101110011001100011111111011110111110111111010111101101010011010101110001101110010111100111110101011001001111111101111011111011111101011110110101001101010111000110111001100110001111111101111011111011111101011110110101001101010111000110111001011110011111010110001001000101 3fdefbf5ed4d5c6e663fdefbf5ed4d5c6e5e7d593fdefbf5ed4d5c6e663fdefbf5ed4d5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)