To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 莇括鎧^{\nf莇括鎧^{\n^}Y莇括鎧^{\nf莇括鎧^{\n^}bE 11100100101101001000101010000111100010100101101001011110011110110101110001101110011001101110010010110100100010101000011110001010010110100101111001111011010111000110111001011110011111010101100111100100101101001000101010000111100010100101101001011110011110110101110001101110011001101110010010110100100010101000011110001010010110100101111001111011010111000110111001011110011111010110001001000101 e4b48a878a5a5e7b5c6e66e4b48a878a5a5e7b5c6e5e7d59e4b48a878a5a5e7b5c6e66e4b48a878a5a5e7b5c6e5e7d6245
EUC-JP 莇括鎧^{\nf莇括鎧^{\n^}Y莇括鎧^{\nf莇括鎧^{\n^}bE 11101000101101101011001111100111101100111011101101011110011110110101110001101110011001101110100010110110101100111110011110110011101110110101111001111011010111000110111001011110011111010101100111101000101101101011001111100111101100111011101101011110011110110101110001101110011001101110100010110110101100111110011110110011101110110101111001111011010111000110111001011110011111010110001001000101 e8b6b3e7b3bb5e7b5c6e66e8b6b3e7b3bb5e7b5c6e5e7d59e8b6b3e7b3bb5e7b5c6e66e8b6b3e7b3bb5e7b5c6e5e7d6245
UTF-8 莇括鎧^{\nf莇括鎧^{\n^}Y莇括鎧^{\nf莇括鎧^{\n^}bE 11101000100011101000011111100110100010111010110011101001100011101010011101011110011110110101110001101110011001101110100010001110100001111110011010001011101011001110100110001110101001110101111001111011010111000110111001011110011111010101100111101000100011101000011111100110100010111010110011101001100011101010011101011110011110110101110001101110011001101110100010001110100001111110011010001011101011001110100110001110101001110101111001111011010111000110111001011110011111010110001001000101 e88e87e68bace98ea75e7b5c6e66e88e87e68bace98ea75e7b5c6e5e7d59e88e87e68bace98ea75e7b5c6e66e88e87e68bace98ea75e7b5c6e5e7d6245
UHC ?括鎧^{\nf?括鎧^{\n^}Y?括鎧^{\nf?括鎧^{\n^}bE 001111111100111011000000110010111101000101011110011110110101110001101110011001100011111111001110110000001100101111010001010111100111101101011100011011100101111001111101010110010011111111001110110000001100101111010001010111100111101101011100011011100110011000111111110011101100000011001011110100010101111001111011010111000110111001011110011111010110001001000101 3fcec0cbd15e7b5c6e663fcec0cbd15e7b5c6e5e7d593fcec0cbd15e7b5c6e663fcec0cbd15e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)