To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^]]nf???^]]n^}Y???^]]nf???^]]n^}bE 00111111001111110011111101011110010111010101110101101110011001100011111100111111001111110101111001011101010111010110111001011110011111010101100100111111001111110011111101011110010111010101110101101110011001100011111100111111001111110101111001011101010111010110111001011110011111010110001001000101 3f3f3f5e5d5d6e663f3f3f5e5d5d6e5e7d593f3f3f5e5d5d6e663f3f3f5e5d5d6e5e7d6245
SJIS-WIN 荼球┘^]]nf荼球┘^]]n^}Y荼球┘^]]nf荼球┘^]]n^}bE 11100100101101101000101110000101100001001010001101011110010111010101110101101110011001101110010010110110100010111000010110000100101000110101111001011101010111010110111001011110011111010101100111100100101101101000101110000101100001001010001101011110010111010101110101101110011001101110010010110110100010111000010110000100101000110101111001011101010111010110111001011110011111010110001001000101 e4b68b8584a35e5d5d6e66e4b68b8584a35e5d5d6e5e7d59e4b68b8584a35e5d5d6e66e4b68b8584a35e5d5d6e5e7d6245
EUC-JP 荼球┘^]]nf荼球┘^]]n^}Y荼球┘^]]nf荼球┘^]]n^}bE 11101000101110001011010111100101101010001010010101011110010111010101110101101110011001101110100010111000101101011110010110101000101001010101111001011101010111010110111001011110011111010101100111101000101110001011010111100101101010001010010101011110010111010101110101101110011001101110100010111000101101011110010110101000101001010101111001011101010111010110111001011110011111010110001001000101 e8b8b5e5a8a55e5d5d6e66e8b8b5e5a8a55e5d5d6e5e7d59e8b8b5e5a8a55e5d5d6e66e8b8b5e5a8a55e5d5d6e5e7d6245
UTF-8 荼球┘^]]nf荼球┘^]]n^}Y荼球┘^]]nf荼球┘^]]n^}bE 11101000100011011011110011100111100100001000001111100010100101001001100001011110010111010101110101101110011001101110100010001101101111001110011110010000100000111110001010010100100110000101111001011101010111010110111001011110011111010101100111101000100011011011110011100111100100001000001111100010100101001001100001011110010111010101110101101110011001101110100010001101101111001110011110010000100000111110001010010100100110000101111001011101010111010110111001011110011111010110001001000101 e88dbce79083e294985e5d5d6e66e88dbce79083e294985e5d5d6e5e7d59e88dbce79083e294985e5d5d6e66e88dbce79083e294985e5d5d6e5e7d6245
UHC ?球┘^]]nf?球┘^]]n^}Y?球┘^]]nf?球┘^]]n^}bE 001111111100111110111001101001101010010101011110010111010101110101101110011001100011111111001111101110011010011010100101010111100101110101011101011011100101111001111101010110010011111111001111101110011010011010100101010111100101110101011101011011100110011000111111110011111011100110100110101001010101111001011101010111010110111001011110011111010110001001000101 3fcfb9a6a55e5d5d6e663fcfb9a6a55e5d5d6e5e7d593fcfb9a6a55e5d5d6e663fcfb9a6a55e5d5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)