To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???{\nf???{\n^}Y???{\nf???{\n^}bE 001111110011111100111111011110110101110001101110011001100011111100111111001111110111101101011100011011100101111001111101010110010011111100111111001111110111101101011100011011100110011000111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f7b5c6e663f3f3f7b5c6e5e7d593f3f3f7b5c6e663f3f3f7b5c6e5e7d6245
SJIS-WIN 茘器蹴{\nf茘器蹴{\n^}Y茘器蹴{\nf茘器蹴{\n^}bE 111001001010101110001010111011011000111101010010011110110101110001101110011001101110010010101011100010101110110110001111010100100111101101011100011011100101111001111101010110011110010010101011100010101110110110001111010100100111101101011100011011100110011011100100101010111000101011101101100011110101001001111011010111000110111001011110011111010110001001000101 e4ab8aed8f527b5c6e66e4ab8aed8f527b5c6e5e7d59e4ab8aed8f527b5c6e66e4ab8aed8f527b5c6e5e7d6245
EUC-JP 茘器蹴{\nf茘器蹴{\n^}Y茘器蹴{\nf茘器蹴{\n^}bE 111010001010110110110100111011111011110110110011011110110101110001101110011001101110100010101101101101001110111110111101101100110111101101011100011011100101111001111101010110011110100010101101101101001110111110111101101100110111101101011100011011100110011011101000101011011011010011101111101111011011001101111011010111000110111001011110011111010110001001000101 e8adb4efbdb37b5c6e66e8adb4efbdb37b5c6e5e7d59e8adb4efbdb37b5c6e66e8adb4efbdb37b5c6e5e7d6245
UTF-8 茘器蹴{\nf茘器蹴{\n^}Y茘器蹴{\nf茘器蹴{\n^}bE 111010001000110010011000111001011001100110101000111010001011100110110100011110110101110001101110011001101110100010001100100110001110010110011001101010001110100010111001101101000111101101011100011011100101111001111101010110011110100010001100100110001110010110011001101010001110100010111001101101000111101101011100011011100110011011101000100011001001100011100101100110011010100011101000101110011011010001111011010111000110111001011110011111010110001001000101 e88c98e599a8e8b9b47b5c6e66e88c98e599a8e8b9b47b5c6e5e7d59e88c98e599a8e8b9b47b5c6e66e88c98e599a8e8b9b47b5c6e5e7d6245
UHC ?器蹴{\nf?器蹴{\n^}Y?器蹴{\nf?器蹴{\n^}bE 0011111111010000111011111111010111101101011110110101110001101110011001100011111111010000111011111111010111101101011110110101110001101110010111100111110101011001001111111101000011101111111101011110110101111011010111000110111001100110001111111101000011101111111101011110110101111011010111000110111001011110011111010110001001000101 3fd0eff5ed7b5c6e663fd0eff5ed7b5c6e5e7d593fd0eff5ed7b5c6e663fd0eff5ed7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)