To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????\nf????\n^}Y????\nf????\n^}bE 001111110011111100111111001111110101110001101110011001100011111100111111001111110011111101011100011011100101111001111101010110010011111100111111001111110011111101011100011011100110011000111111001111110011111100111111010111000110111001011110011111010110001001000101 3f3f3f3f5c6e663f3f3f3f5c6e5e7d593f3f3f3f5c6e663f3f3f3f5c6e5e7d6245
SJIS-WIN 至?裁球\nf至?裁球\n^}Y至?裁球\nf至?裁球\n^}bE 100011101000101000111111100011011101100110001011100001010101110001101110011001101000111010001010001111111000110111011001100010111000010101011100011011100101111001111101010110011000111010001010001111111000110111011001100010111000010101011100011011100110011010001110100010100011111110001101110110011000101110000101010111000110111001011110011111010110001001000101 8e8a3f8dd98b855c6e668e8a3f8dd98b855c6e5e7d598e8a3f8dd98b855c6e668e8a3f8dd98b855c6e5e7d6245
EUC-JP 至?裁球\nf至?裁球\n^}Y至?裁球\nf至?裁球\n^}bE 101110111110101000111111101110101101101110110101111001010101110001101110011001101011101111101010001111111011101011011011101101011110010101011100011011100101111001111101010110011011101111101010001111111011101011011011101101011110010101011100011011100110011010111011111010100011111110111010110110111011010111100101010111000110111001011110011111010110001001000101 bbea3fbadbb5e55c6e66bbea3fbadbb5e55c6e5e7d59bbea3fbadbb5e55c6e66bbea3fbadbb5e55c6e5e7d6245
UTF-8 至렮裁球\nf至렮裁球\n^}Y至렮裁球\nf至렮裁球\n^}bE 1110100010000111101100111110101110100000101011101110100010100011100000011110011110010000100000110101110001101110011001101110100010000111101100111110101110100000101011101110100010100011100000011110011110010000100000110101110001101110010111100111110101011001111010001000011110110011111010111010000010101110111010001010001110000001111001111001000010000011010111000110111001100110111010001000011110110011111010111010000010101110111010001010001110000001111001111001000010000011010111000110111001011110011111010110001001000101 e887b3eba0aee8a381e790835c6e66e887b3eba0aee8a381e790835c6e5e7d59e887b3eba0aee8a381e790835c6e66e887b3eba0aee8a381e790835c6e5e7d6245
UHC 至렮裁球\nf至렮裁球\n^}Y至렮裁球\nf至렮裁球\n^}bE 11110010101110001000111010111011111011101010111011001111101110010101110001101110011001101111001010111000100011101011101111101110101011101100111110111001010111000110111001011110011111010101100111110010101110001000111010111011111011101010111011001111101110010101110001101110011001101111001010111000100011101011101111101110101011101100111110111001010111000110111001011110011111010110001001000101 f2b88ebbeeaecfb95c6e66f2b88ebbeeaecfb95c6e5e7d59f2b88ebbeeaecfb95c6e66f2b88ebbeeaecfb95c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)