To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 脱賊捉^{\nf脱賊捉^{\n^}Y脱賊捉^{\nf脱賊捉^{\n^}bE 10010010010001011001000110101111100100011010100001011110011110110101110001101110011001101001001001000101100100011010111110010001101010000101111001111011010111000110111001011110011111010101100110010010010001011001000110101111100100011010100001011110011110110101110001101110011001101001001001000101100100011010111110010001101010000101111001111011010111000110111001011110011111010110001001000101 924591af91a85e7b5c6e66924591af91a85e7b5c6e5e7d59924591af91a85e7b5c6e66924591af91a85e7b5c6e5e7d6245
EUC-JP 脱賊捉^{\nf脱賊捉^{\n^}Y脱賊捉^{\nf脱賊捉^{\n^}bE 11000011101001101100001010110001110000101010101001011110011110110101110001101110011001101100001110100110110000101011000111000010101010100101111001111011010111000110111001011110011111010101100111000011101001101100001010110001110000101010101001011110011110110101110001101110011001101100001110100110110000101011000111000010101010100101111001111011010111000110111001011110011111010110001001000101 c3a6c2b1c2aa5e7b5c6e66c3a6c2b1c2aa5e7b5c6e5e7d59c3a6c2b1c2aa5e7b5c6e66c3a6c2b1c2aa5e7b5c6e5e7d6245
UTF-8 脱賊捉^{\nf脱賊捉^{\n^}Y脱賊捉^{\nf脱賊捉^{\n^}bE 11101000100001001011000111101000101100111000101011100110100011011000100101011110011110110101110001101110011001101110100010000100101100011110100010110011100010101110011010001101100010010101111001111011010111000110111001011110011111010101100111101000100001001011000111101000101100111000101011100110100011011000100101011110011110110101110001101110011001101110100010000100101100011110100010110011100010101110011010001101100010010101111001111011010111000110111001011110011111010110001001000101 e884b1e8b38ae68d895e7b5c6e66e884b1e8b38ae68d895e7b5c6e5e7d59e884b1e8b38ae68d895e7b5c6e66e884b1e8b38ae68d895e7b5c6e5e7d6245
UHC ?賊捉^{\nf?賊捉^{\n^}Y?賊捉^{\nf?賊捉^{\n^}bE 001111111110111011100100111100111011010101011110011110110101110001101110011001100011111111101110111001001111001110110101010111100111101101011100011011100101111001111101010110010011111111101110111001001111001110110101010111100111101101011100011011100110011000111111111011101110010011110011101101010101111001111011010111000110111001011110011111010110001001000101 3feee4f3b55e7b5c6e663feee4f3b55e7b5c6e5e7d593feee4f3b55e7b5c6e663feee4f3b55e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)