To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 脱孫速^{\nf脱孫速^{\n^}Y脱孫速^{\nf脱孫速^{\n^}bE 10010010010001011001000110110111100100011010110001011110011110110101110001101110011001101001001001000101100100011011011110010001101011000101111001111011010111000110111001011110011111010101100110010010010001011001000110110111100100011010110001011110011110110101110001101110011001101001001001000101100100011011011110010001101011000101111001111011010111000110111001011110011111010110001001000101 924591b791ac5e7b5c6e66924591b791ac5e7b5c6e5e7d59924591b791ac5e7b5c6e66924591b791ac5e7b5c6e5e7d6245
EUC-JP 脱孫速^{\nf脱孫速^{\n^}Y脱孫速^{\nf脱孫速^{\n^}bE 11000011101001101100001010111001110000101010111001011110011110110101110001101110011001101100001110100110110000101011100111000010101011100101111001111011010111000110111001011110011111010101100111000011101001101100001010111001110000101010111001011110011110110101110001101110011001101100001110100110110000101011100111000010101011100101111001111011010111000110111001011110011111010110001001000101 c3a6c2b9c2ae5e7b5c6e66c3a6c2b9c2ae5e7b5c6e5e7d59c3a6c2b9c2ae5e7b5c6e66c3a6c2b9c2ae5e7b5c6e5e7d6245
UTF-8 脱孫速^{\nf脱孫速^{\n^}Y脱孫速^{\nf脱孫速^{\n^}bE 11101000100001001011000111100101101011011010101111101001100000001001111101011110011110110101110001101110011001101110100010000100101100011110010110101101101010111110100110000000100111110101111001111011010111000110111001011110011111010101100111101000100001001011000111100101101011011010101111101001100000001001111101011110011110110101110001101110011001101110100010000100101100011110010110101101101010111110100110000000100111110101111001111011010111000110111001011110011111010110001001000101 e884b1e5adabe9809f5e7b5c6e66e884b1e5adabe9809f5e7b5c6e5e7d59e884b1e5adabe9809f5e7b5c6e66e884b1e5adabe9809f5e7b5c6e5e7d6245
UHC ?孫速^{\nf?孫速^{\n^}Y?孫速^{\nf?孫速^{\n^}bE 001111111110000111011101111000011101110001011110011110110101110001101110011001100011111111100001110111011110000111011100010111100111101101011100011011100101111001111101010110010011111111100001110111011110000111011100010111100111101101011100011011100110011000111111111000011101110111100001110111000101111001111011010111000110111001011110011111010110001001000101 3fe1dde1dc5e7b5c6e663fe1dde1dc5e7b5c6e5e7d593fe1dde1dc5e7b5c6e663fe1dde1dc5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)