To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?????znf?????zn^}Y?????znf?????zn^}bE 00111111001111110011111100111111001111110111101001101110011001100011111100111111001111110011111100111111011110100110111001011110011111010101100100111111001111110011111100111111001111110111101001101110011001100011111100111111001111110011111100111111011110100110111001011110011111010110001001000101 3f3f3f3f3f7a6e663f3f3f3f3f7a6e5e7d593f3f3f3f3f7a6e663f3f3f3f3f7a6e5e7d6245
SJIS-WIN 胯軸胖」クznf胯軸胖」クzn^}Y胯軸胖」クznf胯軸胖」クzn^}bE 11100011111101101000111010110010111000111111010010100011101110000111101001101110011001101110001111110110100011101011001011100011111101001010001110111000011110100110111001011110011111010101100111100011111101101000111010110010111000111111010010100011101110000111101001101110011001101110001111110110100011101011001011100011111101001010001110111000011110100110111001011110011111010110001001000101 e3f68eb2e3f4a3b87a6e66e3f68eb2e3f4a3b87a6e5e7d59e3f68eb2e3f4a3b87a6e66e3f68eb2e3f4a3b87a6e5e7d6245
EUC-JP 胯軸胖」クznf胯軸胖」クzn^}Y胯軸胖」クznf胯軸胖」クzn^}bE 111001101111100010111100101101001110011011110110100011101010001110001110101110000111101001101110011001101110011011111000101111001011010011100110111101101000111010100011100011101011100001111010011011100101111001111101010110011110011011111000101111001011010011100110111101101000111010100011100011101011100001111010011011100110011011100110111110001011110010110100111001101111011010001110101000111000111010111000011110100110111001011110011111010110001001000101 e6f8bcb4e6f68ea38eb87a6e66e6f8bcb4e6f68ea38eb87a6e5e7d59e6f8bcb4e6f68ea38eb87a6e66e6f8bcb4e6f68ea38eb87a6e5e7d6245
UTF-8 胯軸胖」クznf胯軸胖」クzn^}Y胯軸胖」クznf胯軸胖」クzn^}bE 1110100010000011101011111110100010111011101110001110100010000011100101101110111110111101101000111110111110111101101110000111101001101110011001101110100010000011101011111110100010111011101110001110100010000011100101101110111110111101101000111110111110111101101110000111101001101110010111100111110101011001111010001000001110101111111010001011101110111000111010001000001110010110111011111011110110100011111011111011110110111000011110100110111001100110111010001000001110101111111010001011101110111000111010001000001110010110111011111011110110100011111011111011110110111000011110100110111001011110011111010110001001000101 e883afe8bbb8e88396efbda3efbdb87a6e66e883afe8bbb8e88396efbda3efbdb87a6e5e7d59e883afe8bbb8e88396efbda3efbdb87a6e66e883afe8bbb8e88396efbda3efbdb87a6e5e7d6245
UHC ?軸???znf?軸???zn^}Y?軸???znf?軸???zn^}bE 0011111111110101111011100011111100111111001111110111101001101110011001100011111111110101111011100011111100111111001111110111101001101110010111100111110101011001001111111111010111101110001111110011111100111111011110100110111001100110001111111111010111101110001111110011111100111111011110100110111001011110011111010110001001000101 3ff5ee3f3f3f7a6e663ff5ee3f3f3f7a6e5e7d593ff5ee3f3f3f7a6e663ff5ee3f3f3f7a6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)