To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245
SJIS-WIN 耨マウ^\{\nf耨マウ^\{\n^}Y耨マウ^\{\nf耨マウ^\{\n^}bE 111000111101001111001111101100110101111001011100011110110101110001101110011001101110001111010011110011111011001101011110010111000111101101011100011011100101111001111101010110011110001111010011110011111011001101011110010111000111101101011100011011100110011011100011110100111100111110110011010111100101110001111011010111000110111001011110011111010110001001000101 e3d3cfb35e5c7b5c6e66e3d3cfb35e5c7b5c6e5e7d59e3d3cfb35e5c7b5c6e66e3d3cfb35e5c7b5c6e5e7d6245
EUC-JP 耨マウ^\{\nf耨マウ^\{\n^}Y耨マウ^\{\nf耨マウ^\{\n^}bE 1110011011010101100011101100111110001110101100110101111001011100011110110101110001101110011001101110011011010101100011101100111110001110101100110101111001011100011110110101110001101110010111100111110101011001111001101101010110001110110011111000111010110011010111100101110001111011010111000110111001100110111001101101010110001110110011111000111010110011010111100101110001111011010111000110111001011110011111010110001001000101 e6d58ecf8eb35e5c7b5c6e66e6d58ecf8eb35e5c7b5c6e5e7d59e6d58ecf8eb35e5c7b5c6e66e6d58ecf8eb35e5c7b5c6e5e7d6245
UTF-8 耨マウ^\{\nf耨マウ^\{\n^}Y耨マウ^\{\nf耨マウ^\{\n^}bE 1110100010000000101010001110111110111110100011111110111110111101101100110101111001011100011110110101110001101110011001101110100010000000101010001110111110111110100011111110111110111101101100110101111001011100011110110101110001101110010111100111110101011001111010001000000010101000111011111011111010001111111011111011110110110011010111100101110001111011010111000110111001100110111010001000000010101000111011111011111010001111111011111011110110110011010111100101110001111011010111000110111001011110011111010110001001000101 e880a8efbe8fefbdb35e5c7b5c6e66e880a8efbe8fefbdb35e5c7b5c6e5e7d59e880a8efbe8fefbdb35e5c7b5c6e66e880a8efbe8fefbdb35e5c7b5c6e5e7d6245
UHC ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)