To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???O^]nf???O^]n^}Y???O^]nf???O^]n^}bE 00111111001111110011111101001111010111100101110101101110011001100011111100111111001111110100111101011110010111010110111001011110011111010101100100111111001111110011111101001111010111100101110101101110011001100011111100111111001111110100111101011110010111010110111001011110011111010110001001000101 3f3f3f4f5e5d6e663f3f3f4f5e5d6e5e7d593f3f3f4f5e5d6e663f3f3f4f5e5d6e5e7d6245
SJIS-WIN 羮球けO^]nf羮球けO^]n^}Y羮球けO^]nf羮球けO^]n^}bE 11100011101111001000101110000101100000101010111101001111010111100101110101101110011001101110001110111100100010111000010110000010101011110100111101011110010111010110111001011110011111010101100111100011101111001000101110000101100000101010111101001111010111100101110101101110011001101110001110111100100010111000010110000010101011110100111101011110010111010110111001011110011111010110001001000101 e3bc8b8582af4f5e5d6e66e3bc8b8582af4f5e5d6e5e7d59e3bc8b8582af4f5e5d6e66e3bc8b8582af4f5e5d6e5e7d6245
EUC-JP 羮球けO^]nf羮球けO^]n^}Y羮球けO^]nf羮球けO^]n^}bE 11100110101111101011010111100101101001001011000101001111010111100101110101101110011001101110011010111110101101011110010110100100101100010100111101011110010111010110111001011110011111010101100111100110101111101011010111100101101001001011000101001111010111100101110101101110011001101110011010111110101101011110010110100100101100010100111101011110010111010110111001011110011111010110001001000101 e6beb5e5a4b14f5e5d6e66e6beb5e5a4b14f5e5d6e5e7d59e6beb5e5a4b14f5e5d6e66e6beb5e5a4b14f5e5d6e5e7d6245
UTF-8 羮球けO^]nf羮球けO^]n^}Y羮球けO^]nf羮球けO^]n^}bE 11100111101111101010111011100111100100001000001111100011100000011001000101001111010111100101110101101110011001101110011110111110101011101110011110010000100000111110001110000001100100010100111101011110010111010110111001011110011111010101100111100111101111101010111011100111100100001000001111100011100000011001000101001111010111100101110101101110011001101110011110111110101011101110011110010000100000111110001110000001100100010100111101011110010111010110111001011110011111010110001001000101 e7beaee79083e381914f5e5d6e66e7beaee79083e381914f5e5d6e5e7d59e7beaee79083e381914f5e5d6e66e7beaee79083e381914f5e5d6e5e7d6245
UHC ?球けO^]nf?球けO^]n^}Y?球けO^]nf?球けO^]n^}bE 001111111100111110111001101010101011000101001111010111100101110101101110011001100011111111001111101110011010101010110001010011110101111001011101011011100101111001111101010110010011111111001111101110011010101010110001010011110101111001011101011011100110011000111111110011111011100110101010101100010100111101011110010111010110111001011110011111010110001001000101 3fcfb9aab14f5e5d6e663fcfb9aab14f5e5d6e5e7d593fcfb9aab14f5e5d6e663fcfb9aab14f5e5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)