To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 羝苦官^{\nf羝苦官^{\n^}Y羝苦官^{\nf羝苦官^{\n^}bE 11100011101101101000101111101010100010101010111101011110011110110101110001101110011001101110001110110110100010111110101010001010101011110101111001111011010111000110111001011110011111010101100111100011101101101000101111101010100010101010111101011110011110110101110001101110011001101110001110110110100010111110101010001010101011110101111001111011010111000110111001011110011111010110001001000101 e3b68bea8aaf5e7b5c6e66e3b68bea8aaf5e7b5c6e5e7d59e3b68bea8aaf5e7b5c6e66e3b68bea8aaf5e7b5c6e5e7d6245
EUC-JP 羝苦官^{\nf羝苦官^{\n^}Y羝苦官^{\nf羝苦官^{\n^}bE 11100110101110001011011011101100101101001011000101011110011110110101110001101110011001101110011010111000101101101110110010110100101100010101111001111011010111000110111001011110011111010101100111100110101110001011011011101100101101001011000101011110011110110101110001101110011001101110011010111000101101101110110010110100101100010101111001111011010111000110111001011110011111010110001001000101 e6b8b6ecb4b15e7b5c6e66e6b8b6ecb4b15e7b5c6e5e7d59e6b8b6ecb4b15e7b5c6e66e6b8b6ecb4b15e7b5c6e5e7d6245
UTF-8 羝苦官^{\nf羝苦官^{\n^}Y羝苦官^{\nf羝苦官^{\n^}bE 11100111101111101001110111101000100010111010011011100101101011101001100001011110011110110101110001101110011001101110011110111110100111011110100010001011101001101110010110101110100110000101111001111011010111000110111001011110011111010101100111100111101111101001110111101000100010111010011011100101101011101001100001011110011110110101110001101110011001101110011110111110100111011110100010001011101001101110010110101110100110000101111001111011010111000110111001011110011111010110001001000101 e7be9de88ba6e5ae985e7b5c6e66e7be9de88ba6e5ae985e7b5c6e5e7d59e7be9de88ba6e5ae985e7b5c6e66e7be9de88ba6e5ae985e7b5c6e5e7d6245
UHC ?苦官^{\nf?苦官^{\n^}Y?苦官^{\nf?苦官^{\n^}bE 001111111100110111001000110011101010111101011110011110110101110001101110011001100011111111001101110010001100111010101111010111100111101101011100011011100101111001111101010110010011111111001101110010001100111010101111010111100111101101011100011011100110011000111111110011011100100011001110101011110101111001111011010111000110111001011110011111010110001001000101 3fcdc8ceaf5e7b5c6e663fcdc8ceaf5e7b5c6e5e7d593fcdc8ceaf5e7b5c6e663fcdc8ceaf5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)