To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?R?^}?R?^u?R?^sK}?R?^}?R?^u?R?^sK{^ 0011111101010010001111110101111001111101001111110101001000111111010111100111010100111111010100100011111101011110011100110100101101111101001111110101001000111111010111100111110100111111010100100011111101011110011101010011111101010010001111110101111001110011010010110111101101011110 3f523f5e7d3f523f5e753f523f5e734b7d3f523f5e7d3f523f5e753f523f5e734b7b5e
SJIS-WIN 繰R繰^}繰R繰^u繰R繰^sK}繰R繰^}繰R繰^u繰R繰^sK{^ 1000110001001010010100101000110001001010010111100111110110001100010010100101001010001100010010100101111001110101100011000100101001010010100011000100101001011110011100110100101101111101100011000100101001010010100011000100101001011110011111011000110001001010010100101000110001001010010111100111010110001100010010100101001010001100010010100101111001110011010010110111101101011110 8c4a528c4a5e7d8c4a528c4a5e758c4a528c4a5e734b7d8c4a528c4a5e7d8c4a528c4a5e758c4a528c4a5e734b7b5e
EUC-JP 繰R繰^}繰R繰^u繰R繰^sK}繰R繰^}繰R繰^u繰R繰^sK{^ 1011011110101011010100101011011110101011010111100111110110110111101010110101001010110111101010110101111001110101101101111010101101010010101101111010101101011110011100110100101101111101101101111010101101010010101101111010101101011110011111011011011110101011010100101011011110101011010111100111010110110111101010110101001010110111101010110101111001110011010010110111101101011110 b7ab52b7ab5e7db7ab52b7ab5e75b7ab52b7ab5e734b7db7ab52b7ab5e7db7ab52b7ab5e75b7ab52b7ab5e734b7b5e
UTF-8 繰R繰^}繰R繰^u繰R繰^sK}繰R繰^}繰R繰^u繰R繰^sK{^ 1110011110111001101100000101001011100111101110011011000001011110011111011110011110111001101100000101001011100111101110011011000001011110011101011110011110111001101100000101001011100111101110011011000001011110011100110100101101111101111001111011100110110000010100101110011110111001101100000101111001111101111001111011100110110000010100101110011110111001101100000101111001110101111001111011100110110000010100101110011110111001101100000101111001110011010010110111101101011110 e7b9b052e7b9b05e7de7b9b052e7b9b05e75e7b9b052e7b9b05e734b7de7b9b052e7b9b05e7de7b9b052e7b9b05e75e7b9b052e7b9b05e734b7b5e
UHC 繰R繰^}繰R繰^u繰R繰^sK}繰R繰^}繰R繰^u繰R繰^sK{^ 1111000011011011010100101111000011011011010111100111110111110000110110110101001011110000110110110101111001110101111100001101101101010010111100001101101101011110011100110100101101111101111100001101101101010010111100001101101101011110011111011111000011011011010100101111000011011011010111100111010111110000110110110101001011110000110110110101111001110011010010110111101101011110 f0db52f0db5e7df0db52f0db5e75f0db52f0db5e734b7df0db52f0db5e7df0db52f0db5e75f0db52f0db5e734b7b5e

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)