To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M\znf???M\zn^}Y???M\znf???M\zn^}bE 00111111001111110011111101001101010111000111101001101110011001100011111100111111001111110100110101011100011110100110111001011110011111010101100100111111001111110011111101001101010111000111101001101110011001100011111100111111001111110100110101011100011110100110111001011110011111010110001001000101 3f3f3f4d5c7a6e663f3f3f4d5c7a6e5e7d593f3f3f4d5c7a6e663f3f3f4d5c7a6e5e7d6245
SJIS-WIN 絶??M\znf絶??M\zn^}Y絶??M\znf絶??M\zn^}bE 1001000011100010001111110011111101001101010111000111101001101110011001101001000011100010001111110011111101001101010111000111101001101110010111100111110101011001100100001110001000111111001111110100110101011100011110100110111001100110100100001110001000111111001111110100110101011100011110100110111001011110011111010110001001000101 90e23f3f4d5c7a6e6690e23f3f4d5c7a6e5e7d5990e23f3f4d5c7a6e6690e23f3f4d5c7a6e5e7d6245
EUC-JP 絶??M\znf絶??M\zn^}Y絶??M\znf絶??M\zn^}bE 1100000011100100001111110011111101001101010111000111101001101110011001101100000011100100001111110011111101001101010111000111101001101110010111100111110101011001110000001110010000111111001111110100110101011100011110100110111001100110110000001110010000111111001111110100110101011100011110100110111001011110011111010110001001000101 c0e43f3f4d5c7a6e66c0e43f3f4d5c7a6e5e7d59c0e43f3f4d5c7a6e66c0e43f3f4d5c7a6e5e7d6245
UTF-8 絶쒙슛M\znf絶쒙슛M\zn^}Y絶쒙슛M\znf絶쒙슛M\zn^}bE 11100111101101011011011011101100100100101001100111101100100010101001101101001101010111000111101001101110011001101110011110110101101101101110110010010010100110011110110010001010100110110100110101011100011110100110111001011110011111010101100111100111101101011011011011101100100100101001100111101100100010101001101101001101010111000111101001101110011001101110011110110101101101101110110010010010100110011110110010001010100110110100110101011100011110100110111001011110011111010110001001000101 e7b5b6ec9299ec8a9b4d5c7a6e66e7b5b6ec9299ec8a9b4d5c7a6e5e7d59e7b5b6ec9299ec8a9b4d5c7a6e66e7b5b6ec9299ec8a9b4d5c7a6e5e7d6245
UHC 絶쒙슛M\znf絶쒙슛M\zn^}Y絶쒙슛M\znf絶쒙슛M\zn^}bE 11101111101111101001110011101111101111011011100001001101010111000111101001101110011001101110111110111110100111001110111110111101101110000100110101011100011110100110111001011110011111010101100111101111101111101001110011101111101111011011100001001101010111000111101001101110011001101110111110111110100111001110111110111101101110000100110101011100011110100110111001011110011111010110001001000101 efbe9cefbdb84d5c7a6e66efbe9cefbdb84d5c7a6e5e7d59efbe9cefbdb84d5c7a6e66efbe9cefbdb84d5c7a6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)