To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 終匿藪^{\nf終匿藪^{\n^}Y終匿藪^{\nf終匿藪^{\n^}bE 10001111010010011001001110111101111001010100110101011110011110110101110001101110011001101000111101001001100100111011110111100101010011010101111001111011010111000110111001011110011111010101100110001111010010011001001110111101111001010100110101011110011110110101110001101110011001101000111101001001100100111011110111100101010011010101111001111011010111000110111001011110011111010110001001000101 8f4993bde54d5e7b5c6e668f4993bde54d5e7b5c6e5e7d598f4993bde54d5e7b5c6e668f4993bde54d5e7b5c6e5e7d6245
EUC-JP 終匿藪^{\nf終匿藪^{\n^}Y終匿藪^{\nf終匿藪^{\n^}bE 10111101101010101100011010111111111010011010111001011110011110110101110001101110011001101011110110101010110001101011111111101001101011100101111001111011010111000110111001011110011111010101100110111101101010101100011010111111111010011010111001011110011110110101110001101110011001101011110110101010110001101011111111101001101011100101111001111011010111000110111001011110011111010110001001000101 bdaac6bfe9ae5e7b5c6e66bdaac6bfe9ae5e7b5c6e5e7d59bdaac6bfe9ae5e7b5c6e66bdaac6bfe9ae5e7b5c6e5e7d6245
UTF-8 終匿藪^{\nf終匿藪^{\n^}Y終匿藪^{\nf終匿藪^{\n^}bE 11100111101101011000001011100101100011001011111111101000100101111010101001011110011110110101110001101110011001101110011110110101100000101110010110001100101111111110100010010111101010100101111001111011010111000110111001011110011111010101100111100111101101011000001011100101100011001011111111101000100101111010101001011110011110110101110001101110011001101110011110110101100000101110010110001100101111111110100010010111101010100101111001111011010111000110111001011110011111010110001001000101 e7b582e58cbfe897aa5e7b5c6e66e7b582e58cbfe897aa5e7b5c6e5e7d59e7b582e58cbfe897aa5e7b5c6e66e7b582e58cbfe897aa5e7b5c6e5e7d6245
UHC 終匿藪^{\nf終匿藪^{\n^}Y終匿藪^{\nf終匿藪^{\n^}bE 11110000111110111101001011111011111000101011111101011110011110110101110001101110011001101111000011111011110100101111101111100010101111110101111001111011010111000110111001011110011111010101100111110000111110111101001011111011111000101011111101011110011110110101110001101110011001101111000011111011110100101111101111100010101111110101111001111011010111000110111001011110011111010110001001000101 f0fbd2fbe2bf5e7b5c6e66f0fbd2fbe2bf5e7b5c6e5e7d59f0fbd2fbe2bf5e7b5c6e66f0fbd2fbe2bf5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)