To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 籵籬贏M{\nf籵籬贏M{\n^}Y籵籬贏M{\nf籵籬贏M{\n^}bE 11100010111000001110001011011111111001101101010101001101011110110101110001101110011001101110001011100000111000101101111111100110110101010100110101111011010111000110111001011110011111010101100111100010111000001110001011011111111001101101010101001101011110110101110001101110011001101110001011100000111000101101111111100110110101010100110101111011010111000110111001011110011111010110001001000101 e2e0e2dfe6d54d7b5c6e66e2e0e2dfe6d54d7b5c6e5e7d59e2e0e2dfe6d54d7b5c6e66e2e0e2dfe6d54d7b5c6e5e7d6245
EUC-JP 籵籬贏M{\nf籵籬贏M{\n^}Y籵籬贏M{\nf籵籬贏M{\n^}bE 11100100111000101110010011100001111011001101011101001101011110110101110001101110011001101110010011100010111001001110000111101100110101110100110101111011010111000110111001011110011111010101100111100100111000101110010011100001111011001101011101001101011110110101110001101110011001101110010011100010111001001110000111101100110101110100110101111011010111000110111001011110011111010110001001000101 e4e2e4e1ecd74d7b5c6e66e4e2e4e1ecd74d7b5c6e5e7d59e4e2e4e1ecd74d7b5c6e66e4e2e4e1ecd74d7b5c6e5e7d6245
UTF-8 籵籬贏M{\nf籵籬贏M{\n^}Y籵籬贏M{\nf籵籬贏M{\n^}bE 11100111101100011011010111100111101100011010110011101000101101001000111101001101011110110101110001101110011001101110011110110001101101011110011110110001101011001110100010110100100011110100110101111011010111000110111001011110011111010101100111100111101100011011010111100111101100011010110011101000101101001000111101001101011110110101110001101110011001101110011110110001101101011110011110110001101011001110100010110100100011110100110101111011010111000110111001011110011111010110001001000101 e7b1b5e7b1ace8b48f4d7b5c6e66e7b1b5e7b1ace8b48f4d7b5c6e5e7d59e7b1b5e7b1ace8b48f4d7b5c6e66e7b1b5e7b1ace8b48f4d7b5c6e5e7d6245
UHC ?籬?M{\nf?籬?M{\n^}Y?籬?M{\nf?籬?M{\n^}bE 0011111111010111111001100011111101001101011110110101110001101110011001100011111111010111111001100011111101001101011110110101110001101110010111100111110101011001001111111101011111100110001111110100110101111011010111000110111001100110001111111101011111100110001111110100110101111011010111000110111001011110011111010110001001000101 3fd7e63f4d7b5c6e663fd7e63f4d7b5c6e5e7d593fd7e63f4d7b5c6e663fd7e63f4d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)