To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 簧^簧]{\nf簧^簧]{\n^}Y簧^簧]{\nf簧^簧]{\n^}bE 111000101100111001011110111000101100111001011101011110110101110001101110011001101110001011001110010111101110001011001110010111010111101101011100011011100101111001111101010110011110001011001110010111101110001011001110010111010111101101011100011011100110011011100010110011100101111011100010110011100101110101111011010111000110111001011110011111010110001001000101 e2ce5ee2ce5d7b5c6e66e2ce5ee2ce5d7b5c6e5e7d59e2ce5ee2ce5d7b5c6e66e2ce5ee2ce5d7b5c6e5e7d6245
EUC-JP 簧^簧]{\nf簧^簧]{\n^}Y簧^簧]{\nf簧^簧]{\n^}bE 111001001101000001011110111001001101000001011101011110110101110001101110011001101110010011010000010111101110010011010000010111010111101101011100011011100101111001111101010110011110010011010000010111101110010011010000010111010111101101011100011011100110011011100100110100000101111011100100110100000101110101111011010111000110111001011110011111010110001001000101 e4d05ee4d05d7b5c6e66e4d05ee4d05d7b5c6e5e7d59e4d05ee4d05d7b5c6e66e4d05ee4d05d7b5c6e5e7d6245
UTF-8 簧^簧]{\nf簧^簧]{\n^}Y簧^簧]{\nf簧^簧]{\n^}bE 1110011110110000101001110101111011100111101100001010011101011101011110110101110001101110011001101110011110110000101001110101111011100111101100001010011101011101011110110101110001101110010111100111110101011001111001111011000010100111010111101110011110110000101001110101110101111011010111000110111001100110111001111011000010100111010111101110011110110000101001110101110101111011010111000110111001011110011111010110001001000101 e7b0a75ee7b0a75d7b5c6e66e7b0a75ee7b0a75d7b5c6e5e7d59e7b0a75ee7b0a75d7b5c6e66e7b0a75ee7b0a75d7b5c6e5e7d6245
UHC 簧^簧]{\nf簧^簧]{\n^}Y簧^簧]{\nf簧^簧]{\n^}bE 111111001101011101011110111111001101011101011101011110110101110001101110011001101111110011010111010111101111110011010111010111010111101101011100011011100101111001111101010110011111110011010111010111101111110011010111010111010111101101011100011011100110011011111100110101110101111011111100110101110101110101111011010111000110111001011110011111010110001001000101 fcd75efcd75d7b5c6e66fcd75efcd75d7b5c6e5e7d59fcd75efcd75d7b5c6e66fcd75efcd75d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)