To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 簇伎?M{\nf簇伎?M{\n^}Y簇伎?M{\nf簇伎?M{\n^}bE 111000101100011010001010111010100011111101001101011110110101110001101110011001101110001011000110100010101110101000111111010011010111101101011100011011100101111001111101010110011110001011000110100010101110101000111111010011010111101101011100011011100110011011100010110001101000101011101010001111110100110101111011010111000110111001011110011111010110001001000101 e2c68aea3f4d7b5c6e66e2c68aea3f4d7b5c6e5e7d59e2c68aea3f4d7b5c6e66e2c68aea3f4d7b5c6e5e7d6245
EUC-JP 簇伎?M{\nf簇伎?M{\n^}Y簇伎?M{\nf簇伎?M{\n^}bE 111001001100100010110100111011000011111101001101011110110101110001101110011001101110010011001000101101001110110000111111010011010111101101011100011011100101111001111101010110011110010011001000101101001110110000111111010011010111101101011100011011100110011011100100110010001011010011101100001111110100110101111011010111000110111001011110011111010110001001000101 e4c8b4ec3f4d7b5c6e66e4c8b4ec3f4d7b5c6e5e7d59e4c8b4ec3f4d7b5c6e66e4c8b4ec3f4d7b5c6e5e7d6245
UTF-8 簇伎놜M{\nf簇伎놜M{\n^}Y簇伎놜M{\nf簇伎놜M{\n^}bE 11100111101100001000011111100100101111001000111011101011100001101001110001001101011110110101110001101110011001101110011110110000100001111110010010111100100011101110101110000110100111000100110101111011010111000110111001011110011111010101100111100111101100001000011111100100101111001000111011101011100001101001110001001101011110110101110001101110011001101110011110110000100001111110010010111100100011101110101110000110100111000100110101111011010111000110111001011110011111010110001001000101 e7b087e4bc8eeb869c4d7b5c6e66e7b087e4bc8eeb869c4d7b5c6e5e7d59e7b087e4bc8eeb869c4d7b5c6e66e7b087e4bc8eeb869c4d7b5c6e5e7d6245
UHC 簇伎놜M{\nf簇伎놜M{\n^}Y簇伎놜M{\nf簇伎놜M{\n^}bE 11110000111010101101000011101011101100111111100001001101011110110101110001101110011001101111000011101010110100001110101110110011111110000100110101111011010111000110111001011110011111010101100111110000111010101101000011101011101100111111100001001101011110110101110001101110011001101111000011101010110100001110101110110011111110000100110101111011010111000110111001011110011111010110001001000101 f0ead0ebb3f84d7b5c6e66f0ead0ebb3f84d7b5c6e5e7d59f0ead0ebb3f84d7b5c6e66f0ead0ebb3f84d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)