To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 篏倶充k{\nf篏倶充k{\n^}Y篏倶充k{\nf篏倶充k{\n^}bE 11100010101110111000101111100100100011110101101101101011011110110101110001101110011001101110001010111011100010111110010010001111010110110110101101111011010111000110111001011110011111010101100111100010101110111000101111100100100011110101101101101011011110110101110001101110011001101110001010111011100010111110010010001111010110110110101101111011010111000110111001011110011111010110001001000101 e2bb8be48f5b6b7b5c6e66e2bb8be48f5b6b7b5c6e5e7d59e2bb8be48f5b6b7b5c6e66e2bb8be48f5b6b7b5c6e5e7d6245
EUC-JP 篏倶充k{\nf篏倶充k{\n^}Y篏倶充k{\nf篏倶充k{\n^}bE 11100100101111011011011011100110101111011011110001101011011110110101110001101110011001101110010010111101101101101110011010111101101111000110101101111011010111000110111001011110011111010101100111100100101111011011011011100110101111011011110001101011011110110101110001101110011001101110010010111101101101101110011010111101101111000110101101111011010111000110111001011110011111010110001001000101 e4bdb6e6bdbc6b7b5c6e66e4bdb6e6bdbc6b7b5c6e5e7d59e4bdb6e6bdbc6b7b5c6e66e4bdb6e6bdbc6b7b5c6e5e7d6245
UTF-8 篏倶充k{\nf篏倶充k{\n^}Y篏倶充k{\nf篏倶充k{\n^}bE 11100111101011111000111111100101100000001011011011100101100001011000010101101011011110110101110001101110011001101110011110101111100011111110010110000000101101101110010110000101100001010110101101111011010111000110111001011110011111010101100111100111101011111000111111100101100000001011011011100101100001011000010101101011011110110101110001101110011001101110011110101111100011111110010110000000101101101110010110000101100001010110101101111011010111000110111001011110011111010110001001000101 e7af8fe580b6e585856b7b5c6e66e7af8fe580b6e585856b7b5c6e5e7d59e7af8fe580b6e585856b7b5c6e66e7af8fe580b6e585856b7b5c6e5e7d6245
UHC ??充k{\nf??充k{\n^}Y??充k{\nf??充k{\n^}bE 0011111100111111111101011111011001101011011110110101110001101110011001100011111100111111111101011111011001101011011110110101110001101110010111100111110101011001001111110011111111110101111101100110101101111011010111000110111001100110001111110011111111110101111101100110101101111011010111000110111001011110011111010110001001000101 3f3ff5f66b7b5c6e663f3ff5f66b7b5c6e5e7d593f3ff5f66b7b5c6e663f3ff5f66b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)