To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????PX\nf????PX\n^}Y????PX\nf????PX\n^}bE 0011111100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110011111101010000010110000101110001101110010111100111110101011001001111110011111100111111001111110101000001011000010111000110111001100110001111110011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f3f50585c6e663f3f3f3f50585c6e5e7d593f3f3f3f50585c6e663f3f3f3f50585c6e5e7d6245
SJIS-WIN 箏モソ瞞PX\nf箏モソ瞞PX\n^}Y箏モソ瞞PX\nf箏モソ瞞PX\n^}bE 11100010101101011101001110111111111000011101010001010000010110000101110001101110011001101110001010110101110100111011111111100001110101000101000001011000010111000110111001011110011111010101100111100010101101011101001110111111111000011101010001010000010110000101110001101110011001101110001010110101110100111011111111100001110101000101000001011000010111000110111001011110011111010110001001000101 e2b5d3bfe1d450585c6e66e2b5d3bfe1d450585c6e5e7d59e2b5d3bfe1d450585c6e66e2b5d3bfe1d450585c6e5e7d6245
EUC-JP 箏モソ瞞PX\nf箏モソ瞞PX\n^}Y箏モソ瞞PX\nf箏モソ瞞PX\n^}bE 111001001011011110001110110100111000111010111111111000101101011001010000010110000101110001101110011001101110010010110111100011101101001110001110101111111110001011010110010100000101100001011100011011100101111001111101010110011110010010110111100011101101001110001110101111111110001011010110010100000101100001011100011011100110011011100100101101111000111011010011100011101011111111100010110101100101000001011000010111000110111001011110011111010110001001000101 e4b78ed38ebfe2d650585c6e66e4b78ed38ebfe2d650585c6e5e7d59e4b78ed38ebfe2d650585c6e66e4b78ed38ebfe2d650585c6e5e7d6245
UTF-8 箏モソ瞞PX\nf箏モソ瞞PX\n^}Y箏モソ瞞PX\nf箏モソ瞞PX\n^}bE 11100111101011101000111111101111101111101001001111101111101111011011111111100111100111101001111001010000010110000101110001101110011001101110011110101110100011111110111110111110100100111110111110111101101111111110011110011110100111100101000001011000010111000110111001011110011111010101100111100111101011101000111111101111101111101001001111101111101111011011111111100111100111101001111001010000010110000101110001101110011001101110011110101110100011111110111110111110100100111110111110111101101111111110011110011110100111100101000001011000010111000110111001011110011111010110001001000101 e7ae8fefbe93efbdbfe79e9e50585c6e66e7ae8fefbe93efbdbfe79e9e50585c6e5e7d59e7ae8fefbe93efbdbfe79e9e50585c6e66e7ae8fefbe93efbdbfe79e9e50585c6e5e7d6245
UHC 箏??瞞PX\nf箏??瞞PX\n^}Y箏??瞞PX\nf箏??瞞PX\n^}bE 11101110101101000011111100111111110110001011111001010000010110000101110001101110011001101110111010110100001111110011111111011000101111100101000001011000010111000110111001011110011111010101100111101110101101000011111100111111110110001011111001010000010110000101110001101110011001101110111010110100001111110011111111011000101111100101000001011000010111000110111001011110011111010110001001000101 eeb43f3fd8be50585c6e66eeb43f3fd8be50585c6e5e7d59eeb43f3fd8be50585c6e66eeb43f3fd8be50585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)