To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???n^\nf???n^\n^}Y???n^\nf???n^\n^}bE 00111111001111110011111101101110010111100101110001101110011001100011111100111111001111110110111001011110010111000110111001011110011111010101100100111111001111110011111101101110010111100101110001101110011001100011111100111111001111110110111001011110010111000110111001011110011111010110001001000101 3f3f3f6e5e5c6e663f3f3f6e5e5c6e5e7d593f3f3f6e5e5c6e663f3f3f6e5e5c6e5e7d6245
SJIS-WIN 筝壕扱n^\nf筝壕扱n^\n^}Y筝壕扱n^\nf筝壕扱n^\n^}bE 11100010101101101000110110001000100010001011010101101110010111100101110001101110011001101110001010110110100011011000100010001000101101010110111001011110010111000110111001011110011111010101100111100010101101101000110110001000100010001011010101101110010111100101110001101110011001101110001010110110100011011000100010001000101101010110111001011110010111000110111001011110011111010110001001000101 e2b68d8888b56e5e5c6e66e2b68d8888b56e5e5c6e5e7d59e2b68d8888b56e5e5c6e66e2b68d8888b56e5e5c6e5e7d6245
EUC-JP 筝壕扱n^\nf筝壕扱n^\n^}Y筝壕扱n^\nf筝壕扱n^\n^}bE 11100100101110001011100111101000101100001011011101101110010111100101110001101110011001101110010010111000101110011110100010110000101101110110111001011110010111000110111001011110011111010101100111100100101110001011100111101000101100001011011101101110010111100101110001101110011001101110010010111000101110011110100010110000101101110110111001011110010111000110111001011110011111010110001001000101 e4b8b9e8b0b76e5e5c6e66e4b8b9e8b0b76e5e5c6e5e7d59e4b8b9e8b0b76e5e5c6e66e4b8b9e8b0b76e5e5c6e5e7d6245
UTF-8 筝壕扱n^\nf筝壕扱n^\n^}Y筝壕扱n^\nf筝壕扱n^\n^}bE 11100111101011011001110111100101101000111001010111100110100010011011000101101110010111100101110001101110011001101110011110101101100111011110010110100011100101011110011010001001101100010110111001011110010111000110111001011110011111010101100111100111101011011001110111100101101000111001010111100110100010011011000101101110010111100101110001101110011001101110011110101101100111011110010110100011100101011110011010001001101100010110111001011110010111000110111001011110011111010110001001000101 e7ad9de5a395e689b16e5e5c6e66e7ad9de5a395e689b16e5e5c6e5e7d59e7ad9de5a395e689b16e5e5c6e66e7ad9de5a395e689b16e5e5c6e5e7d6245
UHC ?壕扱n^\nf?壕扱n^\n^}Y?壕扱n^\nf?壕扱n^\n^}bE 001111111111101110111101110100001110001001101110010111100101110001101110011001100011111111111011101111011101000011100010011011100101111001011100011011100101111001111101010110010011111111111011101111011101000011100010011011100101111001011100011011100110011000111111111110111011110111010000111000100110111001011110010111000110111001011110011111010110001001000101 3ffbbdd0e26e5e5c6e663ffbbdd0e26e5e5c6e5e7d593ffbbdd0e26e5e5c6e663ffbbdd0e26e5e5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)