To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 筝号掘^{\nf筝号掘^{\n^}Y筝号掘^{\nf筝号掘^{\n^}bE 11100010101101101000110110000110100011000100000001011110011110110101110001101110011001101110001010110110100011011000011010001100010000000101111001111011010111000110111001011110011111010101100111100010101101101000110110000110100011000100000001011110011110110101110001101110011001101110001010110110100011011000011010001100010000000101111001111011010111000110111001011110011111010110001001000101 e2b68d868c405e7b5c6e66e2b68d868c405e7b5c6e5e7d59e2b68d868c405e7b5c6e66e2b68d868c405e7b5c6e5e7d6245
EUC-JP 筝号掘^{\nf筝号掘^{\n^}Y筝号掘^{\nf筝号掘^{\n^}bE 11100100101110001011100111100110101101111010000101011110011110110101110001101110011001101110010010111000101110011110011010110111101000010101111001111011010111000110111001011110011111010101100111100100101110001011100111100110101101111010000101011110011110110101110001101110011001101110010010111000101110011110011010110111101000010101111001111011010111000110111001011110011111010110001001000101 e4b8b9e6b7a15e7b5c6e66e4b8b9e6b7a15e7b5c6e5e7d59e4b8b9e6b7a15e7b5c6e66e4b8b9e6b7a15e7b5c6e5e7d6245
UTF-8 筝号掘^{\nf筝号掘^{\n^}Y筝号掘^{\nf筝号掘^{\n^}bE 11100111101011011001110111100101100011111011011111100110100011101001100001011110011110110101110001101110011001101110011110101101100111011110010110001111101101111110011010001110100110000101111001111011010111000110111001011110011111010101100111100111101011011001110111100101100011111011011111100110100011101001100001011110011110110101110001101110011001101110011110101101100111011110010110001111101101111110011010001110100110000101111001111011010111000110111001011110011111010110001001000101 e7ad9de58fb7e68e985e7b5c6e66e7ad9de58fb7e68e985e7b5c6e5e7d59e7ad9de58fb7e68e985e7b5c6e66e7ad9de58fb7e68e985e7b5c6e5e7d6245
UHC ??掘^{\nf??掘^{\n^}Y??掘^{\nf??掘^{\n^}bE 0011111100111111110011111101111001011110011110110101110001101110011001100011111100111111110011111101111001011110011110110101110001101110010111100111110101011001001111110011111111001111110111100101111001111011010111000110111001100110001111110011111111001111110111100101111001111011010111000110111001011110011111010110001001000101 3f3fcfde5e7b5c6e663f3fcfde5e7b5c6e5e7d593f3fcfde5e7b5c6e663f3fcfde5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)