To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???\{\nf???\{\n^}Y???\{\nf???\{\n^}bE 00111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010101100100111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010110001001000101 3f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d593f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d6245
SJIS-WIN 竪損束\{\nf竪損束\{\n^}Y竪損束\{\nf竪損束\{\n^}bE 10010010010001111001000110111001100100011010100101011100011110110101110001101110011001101001001001000111100100011011100110010001101010010101110001111011010111000110111001011110011111010101100110010010010001111001000110111001100100011010100101011100011110110101110001101110011001101001001001000111100100011011100110010001101010010101110001111011010111000110111001011110011111010110001001000101 924791b991a95c7b5c6e66924791b991a95c7b5c6e5e7d59924791b991a95c7b5c6e66924791b991a95c7b5c6e5e7d6245
EUC-JP 竪損束\{\nf竪損束\{\n^}Y竪損束\{\nf竪損束\{\n^}bE 11000011101010001100001010111011110000101010101101011100011110110101110001101110011001101100001110101000110000101011101111000010101010110101110001111011010111000110111001011110011111010101100111000011101010001100001010111011110000101010101101011100011110110101110001101110011001101100001110101000110000101011101111000010101010110101110001111011010111000110111001011110011111010110001001000101 c3a8c2bbc2ab5c7b5c6e66c3a8c2bbc2ab5c7b5c6e5e7d59c3a8c2bbc2ab5c7b5c6e66c3a8c2bbc2ab5c7b5c6e5e7d6245
UTF-8 竪損束\{\nf竪損束\{\n^}Y竪損束\{\nf竪損束\{\n^}bE 11100111101010111010101011100110100100001000110111100110100111011001111101011100011110110101110001101110011001101110011110101011101010101110011010010000100011011110011010011101100111110101110001111011010111000110111001011110011111010101100111100111101010111010101011100110100100001000110111100110100111011001111101011100011110110101110001101110011001101110011110101011101010101110011010010000100011011110011010011101100111110101110001111011010111000110111001011110011111010110001001000101 e7abaae6908de69d9f5c7b5c6e66e7abaae6908de69d9f5c7b5c6e5e7d59e7abaae6908de69d9f5c7b5c6e66e7abaae6908de69d9f5c7b5c6e5e7d6245
UHC 竪損束\{\nf竪損束\{\n^}Y竪損束\{\nf竪損束\{\n^}bE 11100010101101011110000111011111111000011101011001011100011110110101110001101110011001101110001010110101111000011101111111100001110101100101110001111011010111000110111001011110011111010101100111100010101101011110000111011111111000011101011001011100011110110101110001101110011001101110001010110101111000011101111111100001110101100101110001111011010111000110111001011110011111010110001001000101 e2b5e1dfe1d65c7b5c6e66e2b5e1dfe1d65c7b5c6e5e7d59e2b5e1dfe1d65c7b5c6e66e2b5e1dfe1d65c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)