To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 稜籔啗^{\nf稜籔啗^{\n^}Y稜籔啗^{\nf稜籔啗^{\n^}bE 10010111110001011110001011010110100110100101011101011110011110110101110001101110011001101001011111000101111000101101011010011010010101110101111001111011010111000110111001011110011111010101100110010111110001011110001011010110100110100101011101011110011110110101110001101110011001101001011111000101111000101101011010011010010101110101111001111011010111000110111001011110011111010110001001000101 97c5e2d69a575e7b5c6e6697c5e2d69a575e7b5c6e5e7d5997c5e2d69a575e7b5c6e6697c5e2d69a575e7b5c6e5e7d6245
EUC-JP 稜籔啗^{\nf稜籔啗^{\n^}Y稜籔啗^{\nf稜籔啗^{\n^}bE 11001110110001111110010011011000110100111011100001011110011110110101110001101110011001101100111011000111111001001101100011010011101110000101111001111011010111000110111001011110011111010101100111001110110001111110010011011000110100111011100001011110011110110101110001101110011001101100111011000111111001001101100011010011101110000101111001111011010111000110111001011110011111010110001001000101 cec7e4d8d3b85e7b5c6e66cec7e4d8d3b85e7b5c6e5e7d59cec7e4d8d3b85e7b5c6e66cec7e4d8d3b85e7b5c6e5e7d6245
UTF-8 稜籔啗^{\nf稜籔啗^{\n^}Y稜籔啗^{\nf稜籔啗^{\n^}bE 11100111101010001001110011100111101100011001010011100101100101011001011101011110011110110101110001101110011001101110011110101000100111001110011110110001100101001110010110010101100101110101111001111011010111000110111001011110011111010101100111100111101010001001110011100111101100011001010011100101100101011001011101011110011110110101110001101110011001101110011110101000100111001110011110110001100101001110010110010101100101110101111001111011010111000110111001011110011111010110001001000101 e7a89ce7b194e595975e7b5c6e66e7a89ce7b194e595975e7b5c6e5e7d59e7a89ce7b194e595975e7b5c6e66e7a89ce7b194e595975e7b5c6e5e7d6245
UHC 稜??^{\nf稜??^{\n^}Y稜??^{\nf稜??^{\n^}bE 1101011111010010001111110011111101011110011110110101110001101110011001101101011111010010001111110011111101011110011110110101110001101110010111100111110101011001110101111101001000111111001111110101111001111011010111000110111001100110110101111101001000111111001111110101111001111011010111000110111001011110011111010110001001000101 d7d23f3f5e7b5c6e66d7d23f3f5e7b5c6e5e7d59d7d23f3f5e7b5c6e66d7d23f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)