To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 神^神]{\nf神^神]{\n^}Y神^神]{\nf神^神]{\n^}bE 100100000101111101011110100100000101111101011101011110110101110001101110011001101001000001011111010111101001000001011111010111010111101101011100011011100101111001111101010110011001000001011111010111101001000001011111010111010111101101011100011011100110011010010000010111110101111010010000010111110101110101111011010111000110111001011110011111010110001001000101 905f5e905f5d7b5c6e66905f5e905f5d7b5c6e5e7d59905f5e905f5d7b5c6e66905f5e905f5d7b5c6e5e7d6245
EUC-JP 神^神]{\nf神^神]{\n^}Y神^神]{\nf神^神]{\n^}bE 101111111100000001011110101111111100000001011101011110110101110001101110011001101011111111000000010111101011111111000000010111010111101101011100011011100101111001111101010110011011111111000000010111101011111111000000010111010111101101011100011011100110011010111111110000000101111010111111110000000101110101111011010111000110111001011110011111010110001001000101 bfc05ebfc05d7b5c6e66bfc05ebfc05d7b5c6e5e7d59bfc05ebfc05d7b5c6e66bfc05ebfc05d7b5c6e5e7d6245
UTF-8 神^神]{\nf神^神]{\n^}Y神^神]{\nf神^神]{\n^}bE 1110011110100101100111100101111011100111101001011001111001011101011110110101110001101110011001101110011110100101100111100101111011100111101001011001111001011101011110110101110001101110010111100111110101011001111001111010010110011110010111101110011110100101100111100101110101111011010111000110111001100110111001111010010110011110010111101110011110100101100111100101110101111011010111000110111001011110011111010110001001000101 e7a59e5ee7a59e5d7b5c6e66e7a59e5ee7a59e5d7b5c6e5e7d59e7a59e5ee7a59e5d7b5c6e66e7a59e5ee7a59e5d7b5c6e5e7d6245
UHC 神^神]{\nf神^神]{\n^}Y神^神]{\nf神^神]{\n^}bE 111000111110101001011110111000111110101001011101011110110101110001101110011001101110001111101010010111101110001111101010010111010111101101011100011011100101111001111101010110011110001111101010010111101110001111101010010111010111101101011100011011100110011011100011111010100101111011100011111010100101110101111011010111000110111001011110011111010110001001000101 e3ea5ee3ea5d7b5c6e66e3ea5ee3ea5d7b5c6e5e7d59e3ea5ee3ea5d7b5c6e66e3ea5ee3ea5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)