To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245
SJIS-WIN 祓K}祓K{^nf祓K}祓K{^n^}Y祓K}祓K{^nf祓K}祓K{^n^}bE 11100010010100000100101101111101111000100101000001001011011110110101111001101110011001101110001001010000010010110111110111100010010100000100101101111011010111100110111001011110011111010101100111100010010100000100101101111101111000100101000001001011011110110101111001101110011001101110001001010000010010110111110111100010010100000100101101111011010111100110111001011110011111010110001001000101 e2504b7de2504b7b5e6e66e2504b7de2504b7b5e6e5e7d59e2504b7de2504b7b5e6e66e2504b7de2504b7b5e6e5e7d6245
EUC-JP 祓K}祓K{^nf祓K}祓K{^n^}Y祓K}祓K{^nf祓K}祓K{^n^}bE 11100011101100010100101101111101111000111011000101001011011110110101111001101110011001101110001110110001010010110111110111100011101100010100101101111011010111100110111001011110011111010101100111100011101100010100101101111101111000111011000101001011011110110101111001101110011001101110001110110001010010110111110111100011101100010100101101111011010111100110111001011110011111010110001001000101 e3b14b7de3b14b7b5e6e66e3b14b7de3b14b7b5e6e5e7d59e3b14b7de3b14b7b5e6e66e3b14b7de3b14b7b5e6e5e7d6245
UTF-8 祓K}祓K{^nf祓K}祓K{^n^}Y祓K}祓K{^nf祓K}祓K{^n^}bE 111001111010010110010011010010110111110111100111101001011001001101001011011110110101111001101110011001101110011110100101100100110100101101111101111001111010010110010011010010110111101101011110011011100101111001111101010110011110011110100101100100110100101101111101111001111010010110010011010010110111101101011110011011100110011011100111101001011001001101001011011111011110011110100101100100110100101101111011010111100110111001011110011111010110001001000101 e7a5934b7de7a5934b7b5e6e66e7a5934b7de7a5934b7b5e6e5e7d59e7a5934b7de7a5934b7b5e6e66e7a5934b7de7a5934b7b5e6e5e7d6245
UHC ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)