To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 瞳筬?M{\nf瞳筬?M{\n^}Y瞳筬?M{\nf瞳筬?M{\n^}bE 100100111011010111100010101010110011111101001101011110110101110001101110011001101001001110110101111000101010101100111111010011010111101101011100011011100101111001111101010110011001001110110101111000101010101100111111010011010111101101011100011011100110011010010011101101011110001010101011001111110100110101111011010111000110111001011110011111010110001001000101 93b5e2ab3f4d7b5c6e6693b5e2ab3f4d7b5c6e5e7d5993b5e2ab3f4d7b5c6e6693b5e2ab3f4d7b5c6e5e7d6245
EUC-JP 瞳筬?M{\nf瞳筬?M{\n^}Y瞳筬?M{\nf瞳筬?M{\n^}bE 110001101011011111100100101011010011111101001101011110110101110001101110011001101100011010110111111001001010110100111111010011010111101101011100011011100101111001111101010110011100011010110111111001001010110100111111010011010111101101011100011011100110011011000110101101111110010010101101001111110100110101111011010111000110111001011110011111010110001001000101 c6b7e4ad3f4d7b5c6e66c6b7e4ad3f4d7b5c6e5e7d59c6b7e4ad3f4d7b5c6e66c6b7e4ad3f4d7b5c6e5e7d6245
UTF-8 瞳筬공M{\nf瞳筬공M{\n^}Y瞳筬공M{\nf瞳筬공M{\n^}bE 11100111100111101011001111100111101011011010110011101010101100111011010101001101011110110101110001101110011001101110011110011110101100111110011110101101101011001110101010110011101101010100110101111011010111000110111001011110011111010101100111100111100111101011001111100111101011011010110011101010101100111011010101001101011110110101110001101110011001101110011110011110101100111110011110101101101011001110101010110011101101010100110101111011010111000110111001011110011111010110001001000101 e79eb3e7adaceab3b54d7b5c6e66e79eb3e7adaceab3b54d7b5c6e5e7d59e79eb3e7adaceab3b54d7b5c6e66e79eb3e7adaceab3b54d7b5c6e5e7d6245
UHC 瞳筬공M{\nf瞳筬공M{\n^}Y瞳筬공M{\nf瞳筬공M{\n^}bE 11010100110110101110000011111110101100001111100001001101011110110101110001101110011001101101010011011010111000001111111010110000111110000100110101111011010111000110111001011110011111010101100111010100110110101110000011111110101100001111100001001101011110110101110001101110011001101101010011011010111000001111111010110000111110000100110101111011010111000110111001011110011111010110001001000101 d4dae0feb0f84d7b5c6e66d4dae0feb0f84d7b5c6e5e7d59d4dae0feb0f84d7b5c6e66d4dae0feb0f84d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)