To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?}??X\nf?}??X\n^}Y?}??X\nf?}??X\n^}bE 00111111011111010011111100111111010110000101110001101110011001100011111101111101001111110011111101011000010111000110111001011110011111010101100100111111011111010011111100111111010110000101110001101110011001100011111101111101001111110011111101011000010111000110111001011110011111010110001001000101 3f7d3f3f585c6e663f7d3f3f585c6e5e7d593f7d3f3f585c6e663f7d3f3f585c6e5e7d6245
SJIS-WIN 直}直直X\nf直}直直X\n^}Y直}直直X\nf直}直直X\n^}bE 10010010101111000111110110010010101111001001001010111100010110000101110001101110011001101001001010111100011111011001001010111100100100101011110001011000010111000110111001011110011111010101100110010010101111000111110110010010101111001001001010111100010110000101110001101110011001101001001010111100011111011001001010111100100100101011110001011000010111000110111001011110011111010110001001000101 92bc7d92bc92bc585c6e6692bc7d92bc92bc585c6e5e7d5992bc7d92bc92bc585c6e6692bc7d92bc92bc585c6e5e7d6245
EUC-JP 直}直直X\nf直}直直X\n^}Y直}直直X\nf直}直直X\n^}bE 11000100101111100111110111000100101111101100010010111110010110000101110001101110011001101100010010111110011111011100010010111110110001001011111001011000010111000110111001011110011111010101100111000100101111100111110111000100101111101100010010111110010110000101110001101110011001101100010010111110011111011100010010111110110001001011111001011000010111000110111001011110011111010110001001000101 c4be7dc4bec4be585c6e66c4be7dc4bec4be585c6e5e7d59c4be7dc4bec4be585c6e66c4be7dc4bec4be585c6e5e7d6245
UTF-8 直}直直X\nf直}直直X\n^}Y直}直直X\nf直}直直X\n^}bE 11100111100110111011010001111101111001111001101110110100111001111001101110110100010110000101110001101110011001101110011110011011101101000111110111100111100110111011010011100111100110111011010001011000010111000110111001011110011111010101100111100111100110111011010001111101111001111001101110110100111001111001101110110100010110000101110001101110011001101110011110011011101101000111110111100111100110111011010011100111100110111011010001011000010111000110111001011110011111010110001001000101 e79bb47de79bb4e79bb4585c6e66e79bb47de79bb4e79bb4585c6e5e7d59e79bb47de79bb4e79bb4585c6e66e79bb47de79bb4e79bb4585c6e5e7d6245
UHC 直}直直X\nf直}直直X\n^}Y直}直直X\nf直}直直X\n^}bE 11110010110000010111110111110010110000011111001011000001010110000101110001101110011001101111001011000001011111011111001011000001111100101100000101011000010111000110111001011110011111010101100111110010110000010111110111110010110000011111001011000001010110000101110001101110011001101111001011000001011111011111001011000001111100101100000101011000010111000110111001011110011111010110001001000101 f2c17df2c1f2c1585c6e66f2c17df2c1f2c1585c6e5e7d59f2c17df2c1f2c1585c6e66f2c17df2c1f2c1585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)