To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?\{G?\{Sf?\{G?\{S^}Y?\{G?\{Sf?\{G?\{S^}bE 0011111101011100011110110100011100111111010111000111101101010011011001100011111101011100011110110100011100111111010111000111101101010011010111100111110101011001001111110101110001111011010001110011111101011100011110110101001101100110001111110101110001111011010001110011111101011100011110110101001101011110011111010110001001000101 3f5c7b473f5c7b53663f5c7b473f5c7b535e7d593f5c7b473f5c7b53663f5c7b473f5c7b535e7d6245
SJIS-WIN 直\{G直\{Sf直\{G直\{S^}Y直\{G直\{Sf直\{G直\{S^}bE 10010010101111000101110001111011010001111001001010111100010111000111101101010011011001101001001010111100010111000111101101000111100100101011110001011100011110110101001101011110011111010101100110010010101111000101110001111011010001111001001010111100010111000111101101010011011001101001001010111100010111000111101101000111100100101011110001011100011110110101001101011110011111010110001001000101 92bc5c7b4792bc5c7b536692bc5c7b4792bc5c7b535e7d5992bc5c7b4792bc5c7b536692bc5c7b4792bc5c7b535e7d6245
EUC-JP 直\{G直\{Sf直\{G直\{S^}Y直\{G直\{Sf直\{G直\{S^}bE 11000100101111100101110001111011010001111100010010111110010111000111101101010011011001101100010010111110010111000111101101000111110001001011111001011100011110110101001101011110011111010101100111000100101111100101110001111011010001111100010010111110010111000111101101010011011001101100010010111110010111000111101101000111110001001011111001011100011110110101001101011110011111010110001001000101 c4be5c7b47c4be5c7b5366c4be5c7b47c4be5c7b535e7d59c4be5c7b47c4be5c7b5366c4be5c7b47c4be5c7b535e7d6245
UTF-8 直\{G直\{Sf直\{G直\{S^}Y直\{G直\{Sf直\{G直\{S^}bE 111001111001101110110100010111000111101101000111111001111001101110110100010111000111101101010011011001101110011110011011101101000101110001111011010001111110011110011011101101000101110001111011010100110101111001111101010110011110011110011011101101000101110001111011010001111110011110011011101101000101110001111011010100110110011011100111100110111011010001011100011110110100011111100111100110111011010001011100011110110101001101011110011111010110001001000101 e79bb45c7b47e79bb45c7b5366e79bb45c7b47e79bb45c7b535e7d59e79bb45c7b47e79bb45c7b5366e79bb45c7b47e79bb45c7b535e7d6245
UHC 直\{G直\{Sf直\{G直\{S^}Y直\{G直\{Sf直\{G直\{S^}bE 11110010110000010101110001111011010001111111001011000001010111000111101101010011011001101111001011000001010111000111101101000111111100101100000101011100011110110101001101011110011111010101100111110010110000010101110001111011010001111111001011000001010111000111101101010011011001101111001011000001010111000111101101000111111100101100000101011100011110110101001101011110011111010110001001000101 f2c15c7b47f2c15c7b5366f2c15c7b47f2c15c7b535e7d59f2c15c7b47f2c15c7b5366f2c15c7b47f2c15c7b535e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)